So let me start this makala off kwa saying I’m a fucking idiot. A few years ago, I made an makala called juu Ten Japan-Only Games, back when I did this horrible thing called juu tens, and I truly was the Watchmojo of this website. On that list, I included a little Konami game called Shadow of Memories for the Xbox, stating that it did come to Europe, but not to America. Well it turns out it did. Only the Xbox version never came to America. But the PS2 version did, under a new title, Shadow of Destiny, for some reason. Why was it changed from Memories to Destiny? I don’t know. Point is, this proves that I did very little research and should’ve put that juu ten in the trash. For fucks sake, the Xbox version didn’t even release in Japan. It was a European exclusive. But this isn’t another rant about young me. This is about Shadow of the Destiny, which I think, is one of the most unique murder mystery games out there, and kind of a shame that nothing came out of it
Shadow of Destiny follows our awkward young man, Eike Kusch, in a little town in Germany. One day, all of a sudden, he is murdered out of nowhere. But luck is on his side, as he is aliyopewa a chance to survive once again thanks to a strange being named Homunculus. Giving him a Digipad, Eike is able to turn back time to any point that is important in keeping him alive. Including the present siku (as present as 2001), Eike can rewind time to different periods of the towns history, from the 80s to 1902 to the 1500s. All of these contain puzzles on how Eike can prevent his death from the murderer, who is so hellbent on killing Eike. It’s one thing to poison his chakula with sea slug substances, but then he tries to drop a pot on his head, push him off a ledge, and straight up run him over with a car. And thinking about who the killer is, it’s kinda hilarious all the stuff they pull to kill Eike, but…. I won’t tell wewe that. I may spoil a lot with these reviews, but when it comes to murder mysteries, I refuse. wewe just gotta play the game yourself to find out. And thankfully, the PS2 version is pretty cheap. wewe can also get it for PSP, and on PC. I will say, the voice uigizaji is a bit weird. The dialogue is so bizarre mixed with the stilted voice work of some of these characters, that it kinda takes away some serious tones of the game. But one voice of note is that of Homunculus. During research for this game, I was shocked to find out that Charles Martinet voiced Homunculus. Yes, the voice of Mario voiced this magical twink.
While the voice uigizaji is a bit wonky, the story manages to keep me invested throughout. There are parts that I can’t for the life of me stand, like the brother and sister character that lives in the alchemist house that constantly swali and talk to Eike. Like they’re super important to the story, so wewe can’t just go and ignore them, but man does the chipper tone of the sister mixed with the moody and sad tone of the brother irritate me to no end. But other parts, I love. I upendo the old style town that has the history of the museum in the modern day, and I really upendo the side quest where wewe can find out what happened to the museum owner’s wife and daughter before wewe were even around. Even when wewe go back in time, it has this nice little effect. Modern siku is about what you’d expect, grey clouds and all, like typical Europe. But the 80s has this sort of blue tint to it that makes it look zaidi moody. The 1900s has this black and white look to it, and the 1500s has this picha grain that gives it the look of an old book. It really does this nice effect and Eike’s colors contrasting with the visual style is a lovely touch. Speaking of going back in time, having to do so to solve puzzles is so much fun. What wewe do in the past can change so much in the future. Much like Chrono Trigger, wewe can change things in the present siku just kwa a few conversations in the past. wewe can turn the museum into a maktaba kwa talking to the museum founder all to get a book on curing a poison. wewe can ask a servant of a nobleman to plant a maua, ua kitanda in the court yard instead of a mti so that the killer has nowhere to sneak up on wewe and kill you. wewe can tell a director in the 80s what movie to make, changing his poster in the present and allowing there to be too much of a crowd for the killer to get you. It’s all these little touches that really add to the game. wewe can even change things with side quests, creating a timeline where wewe give a little girl a pet cat, resulting in the museum in the future being overrun kwa cats. It’s charming and funny, and it really adds to the creativity of this game’s puzzle solving. And there aren’t just single solutions. Every puzzle in the main story has multiple ways wewe can go about to solve it. wewe can go into a burning building with a way of extinguishing it, au wewe can prevent the moto from happening in the first place. To stop the killer from stabbing wewe in the back, wewe could use an item your future self gave wewe to trade for a pan, au wewe can steal a metal sign in the 1900s. There are multiple solutions all with different results and it really makes wewe want to play the game again to see the different results of each puzzle. And yes, the game does have branching paths in the story.
Shadow of Destiny kind of has a NieR situation, as in there are several endings and they are all kanuni, cannon in one way au another. There are about 5 endings, each one giving wewe a little piece of the bigger picture and what’s going on here, and even still, wewe may be left scratching your head. But not in a “That doesn’t make sense” kind of way, zaidi of a , “That’s a lot to take in” way, which is the right way. I think ending D was my favorite. I won’t spoil the different endings and what they lead to, I won’t even give a glimpse, because I really do like this game and if there was any game I could recommend to anyone from PS2 Cents, it would probably be Shadow of Destiny. The game isn’t perfect with it’s gameplay. There are some times where puzzles can be too cryptic. There’s also this collision issue that’s a minor annoyance where wewe can run into a small object in the road and come to a complete stop and have to turn to the side to keep moving. Also collecting little energy orbs to travel back in time is a real pain in the punda If wewe mess up and run out, wewe could really fuck yourself. Now I never did because I collected them like a mad man and they do respawn in areas, but I kinda wish they weren’t there at all. But those are minor nitpicks that I have, and the only ones I have for this kind of game. The game is four hours short, which makes replaying it a lot of fun. Plus wewe can get it for relatively cheap on PS2 from online sources, with the PSP version being slightly zaidi pricey, but hey, it’s still cheaper than buying a full version Persona 3 and 5 Dancing, and has zaidi quality to it.
Well, I have to say, this was one of the biggest surprises for this little series of games. When I bought this game off Amazon, I expected it to be a reasonably decent mystery game, little janky, and would probably need a walkthrough, and maybe give it a 6/10. But this was actually a great game and one that I kinda wish zaidi people would talk about when it comes to PS2 classics. While being worked on kwa the dreaded beast known as Konami, so no sequel in sight, the games director, Junko Kawano, also known for her work as designer on the Suikoden series of games, has made a game that, while not in the same universe, had the same concept of time travel and time paradoxes, the DS title Time Hollow. I’ve never played it and know nobody who’s even heard of it, so that means I gotta play it now. Sadly, she didn’t really do much after that. She made another DS game, Zack and Ombra, and has not been seen since. Zack and Ombra was released in 2010. I really do hope she was able to make something out of her talent, because games like this are something special. If it isn’t clear, I give Shadow of Destiny the award of Hidden Gem. Seriously, if wewe can play it, get your hands on it. There is no game like it and it’s a real treat.
Shadow of Destiny follows our awkward young man, Eike Kusch, in a little town in Germany. One day, all of a sudden, he is murdered out of nowhere. But luck is on his side, as he is aliyopewa a chance to survive once again thanks to a strange being named Homunculus. Giving him a Digipad, Eike is able to turn back time to any point that is important in keeping him alive. Including the present siku (as present as 2001), Eike can rewind time to different periods of the towns history, from the 80s to 1902 to the 1500s. All of these contain puzzles on how Eike can prevent his death from the murderer, who is so hellbent on killing Eike. It’s one thing to poison his chakula with sea slug substances, but then he tries to drop a pot on his head, push him off a ledge, and straight up run him over with a car. And thinking about who the killer is, it’s kinda hilarious all the stuff they pull to kill Eike, but…. I won’t tell wewe that. I may spoil a lot with these reviews, but when it comes to murder mysteries, I refuse. wewe just gotta play the game yourself to find out. And thankfully, the PS2 version is pretty cheap. wewe can also get it for PSP, and on PC. I will say, the voice uigizaji is a bit weird. The dialogue is so bizarre mixed with the stilted voice work of some of these characters, that it kinda takes away some serious tones of the game. But one voice of note is that of Homunculus. During research for this game, I was shocked to find out that Charles Martinet voiced Homunculus. Yes, the voice of Mario voiced this magical twink.
While the voice uigizaji is a bit wonky, the story manages to keep me invested throughout. There are parts that I can’t for the life of me stand, like the brother and sister character that lives in the alchemist house that constantly swali and talk to Eike. Like they’re super important to the story, so wewe can’t just go and ignore them, but man does the chipper tone of the sister mixed with the moody and sad tone of the brother irritate me to no end. But other parts, I love. I upendo the old style town that has the history of the museum in the modern day, and I really upendo the side quest where wewe can find out what happened to the museum owner’s wife and daughter before wewe were even around. Even when wewe go back in time, it has this nice little effect. Modern siku is about what you’d expect, grey clouds and all, like typical Europe. But the 80s has this sort of blue tint to it that makes it look zaidi moody. The 1900s has this black and white look to it, and the 1500s has this picha grain that gives it the look of an old book. It really does this nice effect and Eike’s colors contrasting with the visual style is a lovely touch. Speaking of going back in time, having to do so to solve puzzles is so much fun. What wewe do in the past can change so much in the future. Much like Chrono Trigger, wewe can change things in the present siku just kwa a few conversations in the past. wewe can turn the museum into a maktaba kwa talking to the museum founder all to get a book on curing a poison. wewe can ask a servant of a nobleman to plant a maua, ua kitanda in the court yard instead of a mti so that the killer has nowhere to sneak up on wewe and kill you. wewe can tell a director in the 80s what movie to make, changing his poster in the present and allowing there to be too much of a crowd for the killer to get you. It’s all these little touches that really add to the game. wewe can even change things with side quests, creating a timeline where wewe give a little girl a pet cat, resulting in the museum in the future being overrun kwa cats. It’s charming and funny, and it really adds to the creativity of this game’s puzzle solving. And there aren’t just single solutions. Every puzzle in the main story has multiple ways wewe can go about to solve it. wewe can go into a burning building with a way of extinguishing it, au wewe can prevent the moto from happening in the first place. To stop the killer from stabbing wewe in the back, wewe could use an item your future self gave wewe to trade for a pan, au wewe can steal a metal sign in the 1900s. There are multiple solutions all with different results and it really makes wewe want to play the game again to see the different results of each puzzle. And yes, the game does have branching paths in the story.
Shadow of Destiny kind of has a NieR situation, as in there are several endings and they are all kanuni, cannon in one way au another. There are about 5 endings, each one giving wewe a little piece of the bigger picture and what’s going on here, and even still, wewe may be left scratching your head. But not in a “That doesn’t make sense” kind of way, zaidi of a , “That’s a lot to take in” way, which is the right way. I think ending D was my favorite. I won’t spoil the different endings and what they lead to, I won’t even give a glimpse, because I really do like this game and if there was any game I could recommend to anyone from PS2 Cents, it would probably be Shadow of Destiny. The game isn’t perfect with it’s gameplay. There are some times where puzzles can be too cryptic. There’s also this collision issue that’s a minor annoyance where wewe can run into a small object in the road and come to a complete stop and have to turn to the side to keep moving. Also collecting little energy orbs to travel back in time is a real pain in the punda If wewe mess up and run out, wewe could really fuck yourself. Now I never did because I collected them like a mad man and they do respawn in areas, but I kinda wish they weren’t there at all. But those are minor nitpicks that I have, and the only ones I have for this kind of game. The game is four hours short, which makes replaying it a lot of fun. Plus wewe can get it for relatively cheap on PS2 from online sources, with the PSP version being slightly zaidi pricey, but hey, it’s still cheaper than buying a full version Persona 3 and 5 Dancing, and has zaidi quality to it.
Well, I have to say, this was one of the biggest surprises for this little series of games. When I bought this game off Amazon, I expected it to be a reasonably decent mystery game, little janky, and would probably need a walkthrough, and maybe give it a 6/10. But this was actually a great game and one that I kinda wish zaidi people would talk about when it comes to PS2 classics. While being worked on kwa the dreaded beast known as Konami, so no sequel in sight, the games director, Junko Kawano, also known for her work as designer on the Suikoden series of games, has made a game that, while not in the same universe, had the same concept of time travel and time paradoxes, the DS title Time Hollow. I’ve never played it and know nobody who’s even heard of it, so that means I gotta play it now. Sadly, she didn’t really do much after that. She made another DS game, Zack and Ombra, and has not been seen since. Zack and Ombra was released in 2010. I really do hope she was able to make something out of her talent, because games like this are something special. If it isn’t clear, I give Shadow of Destiny the award of Hidden Gem. Seriously, if wewe can play it, get your hands on it. There is no game like it and it’s a real treat.
1.) Start saying the maswali really loudly and if they try to tell wewe to be quite say "shhh this is a test wewe know, gosh!"
2.) In a maths test start whispering bila mpangilio numbers to the person inayofuata to wewe and then when the teacher tells wewe off say "They made me give them the majibu au they alisema they'd kill me!" Then glare at them.
3.) Laugh hysterically and when people stare at wewe say "What are wewe lookin at!" au "Stop trying to copy my answers!"
4.) Get on juu of the meza, jedwali and start doing the macarena.
5.) After you've wrote your name on the test, start screaming and when the teacher comes over and asks whats wrong say "How does the test know what my name is! Have wewe been spying on me and teling it everything!"
2.) In a maths test start whispering bila mpangilio numbers to the person inayofuata to wewe and then when the teacher tells wewe off say "They made me give them the majibu au they alisema they'd kill me!" Then glare at them.
3.) Laugh hysterically and when people stare at wewe say "What are wewe lookin at!" au "Stop trying to copy my answers!"
4.) Get on juu of the meza, jedwali and start doing the macarena.
5.) After you've wrote your name on the test, start screaming and when the teacher comes over and asks whats wrong say "How does the test know what my name is! Have wewe been spying on me and teling it everything!"
There's a place in my mind
No one knows where it hides
And my ndoto is flying
It's a ngome in the sky
It's a world of our past
Where the legend still lasts
And the king wears the crown
But the magic spell is law
Take your sword and your shield
There's a battle on the field
You're a knight and you're right
So with dragoni now you'll fight
And my fancy is flying
It's a ngome in the sky
au there's nothing out there
These are castles in the air
Fairytales live in me
Fables coming from my memory
ndoto is not a crime
Find your ngome in the sky
You've got the key
Of the kingdom of the clouds
Open the door
Leaving back your doubts
You've got the power
To live another childhood
So ride the wind
That leads wewe to the moon 'cause..."
No one knows where it hides
And my ndoto is flying
It's a ngome in the sky
It's a world of our past
Where the legend still lasts
And the king wears the crown
But the magic spell is law
Take your sword and your shield
There's a battle on the field
You're a knight and you're right
So with dragoni now you'll fight
And my fancy is flying
It's a ngome in the sky
au there's nothing out there
These are castles in the air
Fairytales live in me
Fables coming from my memory
ndoto is not a crime
Find your ngome in the sky
You've got the key
Of the kingdom of the clouds
Open the door
Leaving back your doubts
You've got the power
To live another childhood
So ride the wind
That leads wewe to the moon 'cause..."
CAALLIIOOPPEE CHHAANNEELL!!!!!!!!!!!!
It's me your host Invader Calliope ^^
Can wewe believe were already on our ninth episode!
TIME SURE FLIES!Welcome to another happy episode of Calliope Channel! Well today were gonna bring another character out! And it's.....Lardnard!
Invader Calliope:SO COME OUT!
Lardnard:Oh *falls*
Invader Calliope:You sound like some nerdy turtle.
Lardnard:Well umm i'm here.
Invader Calliope:FINALLY THINGS ARE PICKING UP AROUND HERE!
Lardnard:Yeah!
Invader Calliope:Yeah.That's how wewe respond.
Lardnard:Umm is there a problem.
Invader Calliope:Ohhh nothing! Oh NO WERE OUTTA TIME BYE ME!
The End!
It's me your host Invader Calliope ^^
Can wewe believe were already on our ninth episode!
TIME SURE FLIES!Welcome to another happy episode of Calliope Channel! Well today were gonna bring another character out! And it's.....Lardnard!
Invader Calliope:SO COME OUT!
Lardnard:Oh *falls*
Invader Calliope:You sound like some nerdy turtle.
Lardnard:Well umm i'm here.
Invader Calliope:FINALLY THINGS ARE PICKING UP AROUND HERE!
Lardnard:Yeah!
Invader Calliope:Yeah.That's how wewe respond.
Lardnard:Umm is there a problem.
Invader Calliope:Ohhh nothing! Oh NO WERE OUTTA TIME BYE ME!
The End!
CHHHAAAAAANNNNNNNEEEEELLLL!
Hia everyone I'M YOUR HOST INVADER CALLIOPE!
TIME FOR THE SIX EPISODE OF CALLIOPE CHANNEL!
I hope wewe are getting use to this onyesha cuz I am!
Well todays specail guest is......Angry monkey!
Angry Monkey:Gir
Invader Calliope:Did wewe say something!
Angry Monkey:Uh nothing s-sorry.
Invader Calliope:Well it looks like the Angry Monkey is'nt use to interviews!He must be nervous because of all the people watching!
Angry Monkey:*scared*
Invader Calliope:So anyway wait we are all outta time well BYE EVERYONE!I hope wewe enjoy the picture!
The End!
CCAALLIIOOPPEE
CCHHAANNEEL!
HIA EVERYONE WELCOME TO CALLIOPE CHANNEL!
I'M YOUR HOST INVADER CALLIOPE!
ITS NICE TO SEE wewe AGAIN!
I WILL BE GIVING wewe 120 PERCENT!
TODAYS SPECAIL GUEST nyota IS....
Dib:DIIIB!
Invader Calliope:HEY!
Dib:What?
Invader Calliope: DON'T wewe EVER CUT ME OFF AGAIN!
Dib:I'M SORRY!
Invader Calliope:THIS IS'NT KIDS PLAY! SO wewe BETTER HANDLE YOUR SELF au I WILL MAKE SURE YOUR OFF INVADER ZIM!
Dib:I'm sorry! I'm really very sorry!
Invader Calliope:Ok because Dib was so horrible I will end the onyesha earlyer!Bye!
The End
CCHHAANNEEL!
HIA EVERYONE WELCOME TO CALLIOPE CHANNEL!
I'M YOUR HOST INVADER CALLIOPE!
ITS NICE TO SEE wewe AGAIN!
I WILL BE GIVING wewe 120 PERCENT!
TODAYS SPECAIL GUEST nyota IS....
Dib:DIIIB!
Invader Calliope:HEY!
Dib:What?
Invader Calliope: DON'T wewe EVER CUT ME OFF AGAIN!
Dib:I'M SORRY!
Invader Calliope:THIS IS'NT KIDS PLAY! SO wewe BETTER HANDLE YOUR SELF au I WILL MAKE SURE YOUR OFF INVADER ZIM!
Dib:I'm sorry! I'm really very sorry!
Invader Calliope:Ok because Dib was so horrible I will end the onyesha earlyer!Bye!
The End
Today i am going to make up a crazy story about me going to the beach!
Characters:
Me::InvaderCalliope*
InvaderGore: *my sister*
Mom: *my mother*
Dad: *My dad*
Brother: *my brother*
Gus: *my ferret*
Time to start!
*At home*
InvaderCalliope:*reading manga*
InvaderGore:*watching tv*
Gus:*sleeping*
Mom:KIDS WE ARE GOING TO THE BEACH!
Dad:what about me
Mom:Sorry but your staying nyumbani and watching the fish!
Gus:YAY I'M GOING!
InvaderCalliope:Well this will be intresting.
InvaderGore:What are we riding?
Mom:WE ARE GOING kwa TRAIN!
Everyone elese:O_O
InvaderCalliope:Why don't we just go kwa car.
Mom:BECAUSE I DON'T WANNA GO BYE CAR!
InvaderCalliope: Ok,Ok
On Train
Now at the beach!
InvaderGore:Were finally here!
InvaderCalliope:Let's have some fun!
Gus:YEAH!
The End!
Characters:
Me::InvaderCalliope*
InvaderGore: *my sister*
Mom: *my mother*
Dad: *My dad*
Brother: *my brother*
Gus: *my ferret*
Time to start!
*At home*
InvaderCalliope:*reading manga*
InvaderGore:*watching tv*
Gus:*sleeping*
Mom:KIDS WE ARE GOING TO THE BEACH!
Dad:what about me
Mom:Sorry but your staying nyumbani and watching the fish!
Gus:YAY I'M GOING!
InvaderCalliope:Well this will be intresting.
InvaderGore:What are we riding?
Mom:WE ARE GOING kwa TRAIN!
Everyone elese:O_O
InvaderCalliope:Why don't we just go kwa car.
Mom:BECAUSE I DON'T WANNA GO BYE CAR!
InvaderCalliope: Ok,Ok
On Train
Now at the beach!
InvaderGore:Were finally here!
InvaderCalliope:Let's have some fun!
Gus:YEAH!
The End!
i upendo cereal yes i do
i upendo cereal how bout you
coco pufe
ceriose
cookie crisp
wasting cerial is a risk
i upendo cerial yes i do i upendo cerial wewe better to
it is breakfast
most important meal
if wewe can't have crealeal
do not steal
i upendo creal yes we do i upendo ceral wewe should to
it is healfy
for your brain
for test math and englesh
even frech and science
i upendo ccerale yes i do
i upendo crealy how about you
me and my firend made this up what are some bila mpangilio songs wewe made up plz commet
i upendo cereal how bout you
coco pufe
ceriose
cookie crisp
wasting cerial is a risk
i upendo cerial yes i do i upendo cerial wewe better to
it is breakfast
most important meal
if wewe can't have crealeal
do not steal
i upendo creal yes we do i upendo ceral wewe should to
it is healfy
for your brain
for test math and englesh
even frech and science
i upendo ccerale yes i do
i upendo crealy how about you
me and my firend made this up what are some bila mpangilio songs wewe made up plz commet