After going back to my Best and Worst Dark Souls bosses, I really wanted to try out this orodha again. I didn't have many games with enough bosses before, but now I feel that it is the best time to try and bring this up again. And what better game to look at than a Platinum game. Platinum games are known for having some of the best boss fights in video games... Most of the time. But when they do it right, god, do they do it right. and Madworld is no exception. It has some of the craziest bosses for a beat 'em up game. It's not the weirdest bosses Platinum has made, that would be Bayonetta, but they're weird in their own way. Some of them work, while others... Not so much. And that is what I am going to talk about today with wewe all. Because, damn it, I want zaidi people to play this game. It deserves some recognition. We'll start with the worst for now.
5: Rin Rin
Howard : "And here comes Rinrin, the fantastic kung-fu queen. Kreese, didn't the two of wewe have a thing a while back?"
Kreese: "If kwa "thing" wewe mean a 5 dakika fight that left me spitting teeth and pissing blood, yeah, then we had a thing."
Okay, so Rin Rin isn't that terrible of a boss. I can think of others that are way worse, which is why she is not higher. But the zaidi I looked into her actual fight, the zaidi I realized that it wasn't really that good. Her fight consist of her constantly blocking your attacks, no matter what wewe do. wewe could swipe at her with your chainsaw all day, but wewe will not get anywhere. The only way wewe can ever hit her is if wewe perform a power struggle au throw bombs at her. It's a damn shame, too, that her fight is so mindlessly simple and kind of boring after a while, because she manages to have some good qualities. She has a very cool power struggle, almost sexual in a way, and her theme song, wewe Don't Know Me, is one of the catchiest in the game in my opinion and really fits her personality well. Rin Rin is far from a terrible boss, but just a very basic one. I can at least say that she was used better in another game, Anarchy Reigns, where she was able to become a playable character, along with her two sisters, so thank god for that. But, as a boss, I just find her boring.
4: Little Eddie
Kreese: "You know what I don't get? I don't get why they call him Little Eddie when he's so fucking big."
Howard: "I think its supposed to be ironic."
Kreese: "...What?"
Howard: "You know, the use of words to express something other than and especially the opposite of the literal meaning, usually a humourous au sardonic literary style au form."
Kreese: "...You got beat up in school a lot, didn't you?"
Howard: "...Yes."
Okay, here's another boss that isn't terrible. Little Eddie, being the first boss of the game, isn't that bad. He gets the job of first boss done easily, but maybe a little too easily. He manages to grab hold of wewe easily, and just lets wewe do power struggles, while he will rarely hit you. He feels zaidi like a roadblock that bleed when wewe try to get it out of your way, and may get a free hit in, but that's a big maybe. Little Eddie does get the job done as a first boss, I understand that. He is far from a terrible boss. Honestly, he may be better than Rin Rin in some cases, but I think that it's zaidi fun to try and stagger a boss when they block as they try to fight you, than a boss that stands there and may fight wewe while wewe just chip away at their health. I'm sorry that I am not finding much terrible bosses, but that's probably a good thing. Madworld has so few terrible bosses. But don't worry, because now we'll start to get to the real bad ones.
3: Martin
Kreese: "I hate this son of a bitch, Martin. The guy's a giant robot controlled via remote control kwa some fat fuck chicken-shit too scared to fight for himself."
Howard: Why do they let him do that?
Kreese: "Uh, probably cause he's got a giant killer robot."
Howard: "Makes sense."
Now this is a boss that I can hate on. While not annoying, Martin is just boring. Despite being a giant robot that wewe have to fight, you'd think it would be zaidi fun than this. But instead, wewe are not allowed to go near the robot. wewe have to avoid it, else wewe will get destroyed for even attempting to try and fight it up close. Your only way of fighting it is grabbing hold of a rocket launcher and blasting it away. While that sounds fun, it isn't here. wewe are resorted to slower movement and a single button to push as wewe slowly watch Martin's health drain until wewe eventually run out of rockets. It could have been fun, hell, we did get a fun boss fight with a giant robot in Metal Gear Rising, but clearly, we didn't get it here. And trust me, the finisher isn't much better. All it does is just explode in a generic fashion. What's Madworld known for? It's fountains of blood. Not a single drop of blood is spilled in this boss fight. There are a lot of fun fights with giant robots. This is not one of them.
#2: Frank
Howard: Oh yeah. Frank! I remember wewe fighting this guy in the '07 games. He had his hand so far up your punda wewe looked like an adorable hand puppet!
Kreese: Yeah, well they took the largest chunks off a bunch of dead fighters and stitched them together to make this electric motherfucker. Yeah, he's dumb as a box full of blondes, but stronger than shit with a ngumi, punch that'll zap the punda off ya! Clumsy fucker, though. Jack can take him if he fights smart and fast!
Frank is probably one of the coolest looking redesigns of the Frankenstein's Monster I've ever say. Okay, I wanted to bring that up... Because that is where the compliments end for this boss. Everything else is terrible. Frank is a giant boss that can swipe his fist across the stage, and unless your dodging it constantly, wewe will get hit kwa it. And sometimes, he will hit wewe with an electric ngumi, punch that wewe can't dodge, and will cause massive damage. But you'd better be careful not to get knocked into the water, because if wewe do, he will begin to electrify the water for massive damage. The only way out is to run to dry land as fast as possible or, if your a coward, like me, backflip your way out. But if wewe thought the bad news ended there... You're wrong. Frank will then make a beeline for his chair and begin to heal himself. Other bosses like Elise could heal themselves, but slowly, very little, and only if wewe made a mistake and let it happen. Frank can heal almost half his health and all wewe can do is attack him to try and keep him from regenerating less health. He will still get health back, no matter what, so all wewe can do is try to keep him at the lowest amount wewe possibly can. The only bright side is that his finisher is one of the hardest to watch in the game, but that just makes it better.
1: The Shamans
Howard: Here come the Shamans
Kreese: The Bleeding moyo whine that fur, manyoya is murder, and in this case, they're abso-fucking-lutely. This pack of mangy motherfuckers chewed my punda off in the '04 games. And to this day, I still shit a little crooked. When wewe hear their howl, get ready for a rabid mauling from the whole savage pack
Howard: I didn't know wewe shat crooked
Kreese: Little bit. Little bit
If wewe thought that it couldn't get worse, well first, pay attention to the numbering. Second, wewe were wrong. Frank, while annoying and cheap, functioned, gameplay wise. The Shamans are not only annoying and cheap, but they are broken as hell. First off, their stage, Mad Castle, is a mess, filled with glitches where your controller doesn't work, and for this level only, and a mini-boss that can insta kill wewe easily. Then come the Shamans to just add an extra bad taste into your mouth. They can overwhelm wewe in sekunde and constantly attack wewe and get in the way as wewe try to attack the leader of the group, will always run away from you, and don't even bother with the power struggle. Unless wewe are a hundred percent sure that your controller is working, wewe will end up failing when wewe clearly songesha the controller in the right direction. It also doesn't help that the Shamans will hit wewe with attacks when wewe clearly dodged the attack kwa a mile off. Every other boss on here was either too easy, boring, au annoying, but they functioned. They behaved the way they were programmed to. For whatever reason, The Shamans break all rules and manage to screw wewe over with non-functioning controls, and it will piss wewe off, even when wewe are able to best them afterward. The Shamans are annoying, and unlike other bosses, don't function. Long story short: Fuck Mad Castle!
Alright, with that out of the way, let's focus on some bosses that are zaidi fun.
5: Jude the Dude
Howard: "So this is the cowboy's tenth time in a battle. He's become a regular shabiki favorite, with his flashy moves and lightning-fast quick draw."
Kreese: "Howard, I hate that prick! When we fought, that dirty bastard kicked me with the spurs and tore my scrotum."
Howard: "Hm."
Kreese: "Y'know, my nuts unravled like two balls o' yarn. Y'know how fuckin' long two balls o' yarn is?!"
Jude the Dude is the sekunde boss in the game, and one of the hardest if wewe aren't prepared. He rides around the stage, skating on his spurs as he takes pot shots at wewe and hit wewe with quick kicks from his spurs. He is very quick, and if wewe aren't prepared, he will easily kill you. He's quite a wake up call from the fight with Little Eddie, that's for sure. The finisher is probably my inayopendelewa in the game, where wewe take Jude's guns and shoot him until he is nothing but a skeleton. But the best part about him is how much content there is around him, even going outside the boss fight. Jude is the only boss to have a cut death scene, where instead of being shoot into a skeleton, his guns would be rammed inside his rectum and he would be launched into the sky. Yeah, that's not uncomfortable. It is also believed that he is Death Blade, the terrible mini-boss of Mad Castle, since they both skate around the area. Even MadWorld has it's terrible game theories.
4: Shogun Kokushimusou
Howard: This is what we've been waiting for, folks
Kreese: Put the kids to bed, because we don't want them to see this.
Howard: Did wewe really want them to see anything up to this point?
Kreese: Shit, why not? Don't want to raise a society full of pussies
Howard: Now we're in for a fight
Kreese: Fucking A. It's time for the big boys to dance
Howard: Just like the great gladiators of ancient Rome, these two men will enter the arena and clash in hand-to-hand combat for nothing zaidi than the entertainment of the rich and powerful
Kreese: Where the fuck did that come from?
Howard: I read it on a greeting card once
This fight is way zaidi epic, not for the boss fight, per say (Which is still good), but for the stage it takes place in. The level beforehand was probably one of the best in the game, with hundreds of surprises from ninjas au motorcycle enemies to hundreds of ways to kill them. But the fight with the Shogun makes the level, probably the best one in the game. wewe have to dodge his buzz saw staff, while each power struggle wewe succeed at causing his armor to fall apart until he is left with nothing but his samurai mask. But as wewe continue to fight, the stage around wewe and the Shogun will begin to burn, turning the level into a burning inferno. Once wewe have taken out all of Shogun's health, he will jump up onto the roof, where wewe will follow and finish him off on juu of the dojo roof in the snow kwa impaling him on a spike. The level beforehand had tons of hype, and the crazy boss fight mixed with brilliant level ubunifu just made the fight that zaidi incredible to me.
3: The Masters
"Kreese: Aw Man. Thunder and Sun, the fucking Father and Son geek team. They take all that pissed off "I have no social skills, and can never get laid." energy, and channel it into those wienie-ass hate sabers, that they wave around like they were at a fucking Si-Fi conventon.
Howard: I believe they referred to them as 'electroblades' when they carved their initials on your pancreas in your last matchup?
Kreese: What the fuck ever, at least I don't live in my mom's basement, au in the case of Geek Jr. Grandma's basement. "
Originally, I always considered this boss to be the best, aside from the final boss, but I found a new favorite, really. But that doesn't mean The Masters are any less amazing. They entire fight is a parody on nyota Wars, with wewe fighting a clear similarity to Jedi Knights with lightsabers, au electroblades, and attack wewe with the Force, au in their case, electromagnetism. They will both come at wewe after one attacks, meaning wewe will need to watch them as they attack you. It sounds cheap, but wewe will be able to predict it so it never feels unfair if they do hit you, making it a little zaidi fair. They will also begin to launch objects at you, which can it wewe if wewe aren't careful, but gives wewe some free hits if wewe are fast enough. They will even lift up heavy objects, where wewe will have to throw them off wewe and even slice a truck in half as they throw it at you. And the finisher has wewe shove your chainsaw through ones chest and use their electromagnetism to smash the other against the walls before finally killing them. The Masters was probably one of the most Dark Souls-esque bosses on this orodha just for how challenging they can be in numbers, and it managed to somehow be better than most of Dark Souls 2's duo bosses... Yes, I alisema it.
2: Herr Frederick Von Twirlenkiller
Kreese: "This is the airhead that blew my punda away in the Cuba Games. I still have a collapsed lung from that match!"
Howard: "Jeez!"
Kreese:"Now I have to smoke twice as much weed to get high."
Let me tell wewe right now, just the appearance of this boss made me know that this would be one of the best in the game. From the sight of him to the threatening tone of his boss theme, Bang. Von Twirlenkiller uses the machines on his arms to create massive tornados that carry him across the stage and uses them as projectiles as wewe rush towards him. When wewe do run up to him, it becomes a fist fight, where he will even launch himself towards wewe with tiny tornados. During the power struggle, wewe are able to rip off one of his arms and even use it as a weapon, but that doesn't even stop him from fighting. He will just balance himself on his other arm to deliver a spin kick to you. Even with one arm, he is able to fight wewe for a good amount of the fight. Once wewe cut his other arm off in another power struggle, wewe will launch him into the air and use his own arm to grind him up with a tornado and win the boss fight. Little Eddie was a decent first boss, and Jude the Dude was a great sekunde boss, but Von Twirlenkiller was the true boss that let wewe know that this was when the bosses get good. Aside from Martin... And Frank... And The Shamans- The majority of them would be good, anyway. Also, side note, Von Twirlenkiller is apparently the bassist in a band, called "The Wind Breakers". Yeah, there's a bit of Madworld Trivia for you
(THE inayofuata ENTRY WILL BE SPOILERS FOR THE FINAL BOSS OF MADWORLD! STOP kusoma IF wewe DO NOT WANT THE GAME SPOILED FOR YOU!)
1: The Black Baron
Howard: "Jack has climbed a mountain of bodies to reach this, the pinnacle of the DeathWatch competition! Here in this amazing stadium in front of a bloodthirsty crowd of the city survivors, Jack will face his final foe in the ultimate fight for the championship!"
*Kreese: "There can be only one Number 1 in this fight to the death!"
Howard: Well, duh. It's a mathematical fact there can only be one Number 1!"
Kreese: "For the last fucking time, NOBODY alisema THERE'D BE MATH!!!!!"
Together (singing): "I BLAME OUR SCHOOOOOOOOLLLLLLLLLSSSSSSS!"
Throughout the entirety of Madworld, The Black Baron was just a character that introduced the mini games for Madworld, The Bloodbath Challenges, where he would always be beaten kwa his... assistant to onyesha wewe how the game works, but would always come back to onyesha wewe the inayofuata one. So imagine everyone's surprise when they found out he was the final boss and Rank 1 in Deathwatch. The Black Baron will fight wewe without any weapons au any cheap tricks. He will fight wewe in a boxing ring, and only fight wewe with his fists, giving wewe a few quick punches. On your side, wewe have the Geisha's that Jack saved from the dojo, while The Black Baron has his assistant ready to beat wewe with her bat if wewe are knocked out kwa the Baron. His boss theme, Look Pimpin, is one of the most chill and catchiest songs in the game, about how Jack is cramping the style of the Baron and the Baron wanting to bitchslap Jack. But once he has Lost half of his health, the Black Barron becomes furious, and nowhere is it zaidi clear than when Look Pimpin' changes to the song So Cold. The song becomes something zaidi dark and threatening, and the Black Barron changes as well, where he has become pissed off. He now has lightning fast punches, an electrifying dive kick, and crazy rocket punch, and can create a black hole that will suck wewe up and send wewe into the crowd for massive damage, even end up as a one hit kill if you're unlucky. But when the final power struggle starts, with wewe both delivering punches to the others face, before wewe launch the Barron out of the stage, but is brought back for wewe to continue the beat down. Finally, wewe finish the Barron off kwa launching him into a giant dart board. The Black Barron is one of my inayopendelewa final bosses in video games, simply just because of how a boss went from a simple hand-to-robotic-chainsaw-hand fight to a crazy battle with the other gaining insane superpowers. I upendo this fight, and the Black Barron will always be my inayopendelewa boss in Madworld. And I am so happy he is playable in Anarchy Reigns. That just made me happy inside
5: Rin Rin
Howard : "And here comes Rinrin, the fantastic kung-fu queen. Kreese, didn't the two of wewe have a thing a while back?"
Kreese: "If kwa "thing" wewe mean a 5 dakika fight that left me spitting teeth and pissing blood, yeah, then we had a thing."
Okay, so Rin Rin isn't that terrible of a boss. I can think of others that are way worse, which is why she is not higher. But the zaidi I looked into her actual fight, the zaidi I realized that it wasn't really that good. Her fight consist of her constantly blocking your attacks, no matter what wewe do. wewe could swipe at her with your chainsaw all day, but wewe will not get anywhere. The only way wewe can ever hit her is if wewe perform a power struggle au throw bombs at her. It's a damn shame, too, that her fight is so mindlessly simple and kind of boring after a while, because she manages to have some good qualities. She has a very cool power struggle, almost sexual in a way, and her theme song, wewe Don't Know Me, is one of the catchiest in the game in my opinion and really fits her personality well. Rin Rin is far from a terrible boss, but just a very basic one. I can at least say that she was used better in another game, Anarchy Reigns, where she was able to become a playable character, along with her two sisters, so thank god for that. But, as a boss, I just find her boring.
4: Little Eddie
Kreese: "You know what I don't get? I don't get why they call him Little Eddie when he's so fucking big."
Howard: "I think its supposed to be ironic."
Kreese: "...What?"
Howard: "You know, the use of words to express something other than and especially the opposite of the literal meaning, usually a humourous au sardonic literary style au form."
Kreese: "...You got beat up in school a lot, didn't you?"
Howard: "...Yes."
Okay, here's another boss that isn't terrible. Little Eddie, being the first boss of the game, isn't that bad. He gets the job of first boss done easily, but maybe a little too easily. He manages to grab hold of wewe easily, and just lets wewe do power struggles, while he will rarely hit you. He feels zaidi like a roadblock that bleed when wewe try to get it out of your way, and may get a free hit in, but that's a big maybe. Little Eddie does get the job done as a first boss, I understand that. He is far from a terrible boss. Honestly, he may be better than Rin Rin in some cases, but I think that it's zaidi fun to try and stagger a boss when they block as they try to fight you, than a boss that stands there and may fight wewe while wewe just chip away at their health. I'm sorry that I am not finding much terrible bosses, but that's probably a good thing. Madworld has so few terrible bosses. But don't worry, because now we'll start to get to the real bad ones.
3: Martin
Kreese: "I hate this son of a bitch, Martin. The guy's a giant robot controlled via remote control kwa some fat fuck chicken-shit too scared to fight for himself."
Howard: Why do they let him do that?
Kreese: "Uh, probably cause he's got a giant killer robot."
Howard: "Makes sense."
Now this is a boss that I can hate on. While not annoying, Martin is just boring. Despite being a giant robot that wewe have to fight, you'd think it would be zaidi fun than this. But instead, wewe are not allowed to go near the robot. wewe have to avoid it, else wewe will get destroyed for even attempting to try and fight it up close. Your only way of fighting it is grabbing hold of a rocket launcher and blasting it away. While that sounds fun, it isn't here. wewe are resorted to slower movement and a single button to push as wewe slowly watch Martin's health drain until wewe eventually run out of rockets. It could have been fun, hell, we did get a fun boss fight with a giant robot in Metal Gear Rising, but clearly, we didn't get it here. And trust me, the finisher isn't much better. All it does is just explode in a generic fashion. What's Madworld known for? It's fountains of blood. Not a single drop of blood is spilled in this boss fight. There are a lot of fun fights with giant robots. This is not one of them.
#2: Frank
Howard: Oh yeah. Frank! I remember wewe fighting this guy in the '07 games. He had his hand so far up your punda wewe looked like an adorable hand puppet!
Kreese: Yeah, well they took the largest chunks off a bunch of dead fighters and stitched them together to make this electric motherfucker. Yeah, he's dumb as a box full of blondes, but stronger than shit with a ngumi, punch that'll zap the punda off ya! Clumsy fucker, though. Jack can take him if he fights smart and fast!
Frank is probably one of the coolest looking redesigns of the Frankenstein's Monster I've ever say. Okay, I wanted to bring that up... Because that is where the compliments end for this boss. Everything else is terrible. Frank is a giant boss that can swipe his fist across the stage, and unless your dodging it constantly, wewe will get hit kwa it. And sometimes, he will hit wewe with an electric ngumi, punch that wewe can't dodge, and will cause massive damage. But you'd better be careful not to get knocked into the water, because if wewe do, he will begin to electrify the water for massive damage. The only way out is to run to dry land as fast as possible or, if your a coward, like me, backflip your way out. But if wewe thought the bad news ended there... You're wrong. Frank will then make a beeline for his chair and begin to heal himself. Other bosses like Elise could heal themselves, but slowly, very little, and only if wewe made a mistake and let it happen. Frank can heal almost half his health and all wewe can do is attack him to try and keep him from regenerating less health. He will still get health back, no matter what, so all wewe can do is try to keep him at the lowest amount wewe possibly can. The only bright side is that his finisher is one of the hardest to watch in the game, but that just makes it better.
1: The Shamans
Howard: Here come the Shamans
Kreese: The Bleeding moyo whine that fur, manyoya is murder, and in this case, they're abso-fucking-lutely. This pack of mangy motherfuckers chewed my punda off in the '04 games. And to this day, I still shit a little crooked. When wewe hear their howl, get ready for a rabid mauling from the whole savage pack
Howard: I didn't know wewe shat crooked
Kreese: Little bit. Little bit
If wewe thought that it couldn't get worse, well first, pay attention to the numbering. Second, wewe were wrong. Frank, while annoying and cheap, functioned, gameplay wise. The Shamans are not only annoying and cheap, but they are broken as hell. First off, their stage, Mad Castle, is a mess, filled with glitches where your controller doesn't work, and for this level only, and a mini-boss that can insta kill wewe easily. Then come the Shamans to just add an extra bad taste into your mouth. They can overwhelm wewe in sekunde and constantly attack wewe and get in the way as wewe try to attack the leader of the group, will always run away from you, and don't even bother with the power struggle. Unless wewe are a hundred percent sure that your controller is working, wewe will end up failing when wewe clearly songesha the controller in the right direction. It also doesn't help that the Shamans will hit wewe with attacks when wewe clearly dodged the attack kwa a mile off. Every other boss on here was either too easy, boring, au annoying, but they functioned. They behaved the way they were programmed to. For whatever reason, The Shamans break all rules and manage to screw wewe over with non-functioning controls, and it will piss wewe off, even when wewe are able to best them afterward. The Shamans are annoying, and unlike other bosses, don't function. Long story short: Fuck Mad Castle!
Alright, with that out of the way, let's focus on some bosses that are zaidi fun.
5: Jude the Dude
Howard: "So this is the cowboy's tenth time in a battle. He's become a regular shabiki favorite, with his flashy moves and lightning-fast quick draw."
Kreese: "Howard, I hate that prick! When we fought, that dirty bastard kicked me with the spurs and tore my scrotum."
Howard: "Hm."
Kreese: "Y'know, my nuts unravled like two balls o' yarn. Y'know how fuckin' long two balls o' yarn is?!"
Jude the Dude is the sekunde boss in the game, and one of the hardest if wewe aren't prepared. He rides around the stage, skating on his spurs as he takes pot shots at wewe and hit wewe with quick kicks from his spurs. He is very quick, and if wewe aren't prepared, he will easily kill you. He's quite a wake up call from the fight with Little Eddie, that's for sure. The finisher is probably my inayopendelewa in the game, where wewe take Jude's guns and shoot him until he is nothing but a skeleton. But the best part about him is how much content there is around him, even going outside the boss fight. Jude is the only boss to have a cut death scene, where instead of being shoot into a skeleton, his guns would be rammed inside his rectum and he would be launched into the sky. Yeah, that's not uncomfortable. It is also believed that he is Death Blade, the terrible mini-boss of Mad Castle, since they both skate around the area. Even MadWorld has it's terrible game theories.
4: Shogun Kokushimusou
Howard: This is what we've been waiting for, folks
Kreese: Put the kids to bed, because we don't want them to see this.
Howard: Did wewe really want them to see anything up to this point?
Kreese: Shit, why not? Don't want to raise a society full of pussies
Howard: Now we're in for a fight
Kreese: Fucking A. It's time for the big boys to dance
Howard: Just like the great gladiators of ancient Rome, these two men will enter the arena and clash in hand-to-hand combat for nothing zaidi than the entertainment of the rich and powerful
Kreese: Where the fuck did that come from?
Howard: I read it on a greeting card once
This fight is way zaidi epic, not for the boss fight, per say (Which is still good), but for the stage it takes place in. The level beforehand was probably one of the best in the game, with hundreds of surprises from ninjas au motorcycle enemies to hundreds of ways to kill them. But the fight with the Shogun makes the level, probably the best one in the game. wewe have to dodge his buzz saw staff, while each power struggle wewe succeed at causing his armor to fall apart until he is left with nothing but his samurai mask. But as wewe continue to fight, the stage around wewe and the Shogun will begin to burn, turning the level into a burning inferno. Once wewe have taken out all of Shogun's health, he will jump up onto the roof, where wewe will follow and finish him off on juu of the dojo roof in the snow kwa impaling him on a spike. The level beforehand had tons of hype, and the crazy boss fight mixed with brilliant level ubunifu just made the fight that zaidi incredible to me.
3: The Masters
"Kreese: Aw Man. Thunder and Sun, the fucking Father and Son geek team. They take all that pissed off "I have no social skills, and can never get laid." energy, and channel it into those wienie-ass hate sabers, that they wave around like they were at a fucking Si-Fi conventon.
Howard: I believe they referred to them as 'electroblades' when they carved their initials on your pancreas in your last matchup?
Kreese: What the fuck ever, at least I don't live in my mom's basement, au in the case of Geek Jr. Grandma's basement. "
Originally, I always considered this boss to be the best, aside from the final boss, but I found a new favorite, really. But that doesn't mean The Masters are any less amazing. They entire fight is a parody on nyota Wars, with wewe fighting a clear similarity to Jedi Knights with lightsabers, au electroblades, and attack wewe with the Force, au in their case, electromagnetism. They will both come at wewe after one attacks, meaning wewe will need to watch them as they attack you. It sounds cheap, but wewe will be able to predict it so it never feels unfair if they do hit you, making it a little zaidi fair. They will also begin to launch objects at you, which can it wewe if wewe aren't careful, but gives wewe some free hits if wewe are fast enough. They will even lift up heavy objects, where wewe will have to throw them off wewe and even slice a truck in half as they throw it at you. And the finisher has wewe shove your chainsaw through ones chest and use their electromagnetism to smash the other against the walls before finally killing them. The Masters was probably one of the most Dark Souls-esque bosses on this orodha just for how challenging they can be in numbers, and it managed to somehow be better than most of Dark Souls 2's duo bosses... Yes, I alisema it.
2: Herr Frederick Von Twirlenkiller
Kreese: "This is the airhead that blew my punda away in the Cuba Games. I still have a collapsed lung from that match!"
Howard: "Jeez!"
Kreese:"Now I have to smoke twice as much weed to get high."
Let me tell wewe right now, just the appearance of this boss made me know that this would be one of the best in the game. From the sight of him to the threatening tone of his boss theme, Bang. Von Twirlenkiller uses the machines on his arms to create massive tornados that carry him across the stage and uses them as projectiles as wewe rush towards him. When wewe do run up to him, it becomes a fist fight, where he will even launch himself towards wewe with tiny tornados. During the power struggle, wewe are able to rip off one of his arms and even use it as a weapon, but that doesn't even stop him from fighting. He will just balance himself on his other arm to deliver a spin kick to you. Even with one arm, he is able to fight wewe for a good amount of the fight. Once wewe cut his other arm off in another power struggle, wewe will launch him into the air and use his own arm to grind him up with a tornado and win the boss fight. Little Eddie was a decent first boss, and Jude the Dude was a great sekunde boss, but Von Twirlenkiller was the true boss that let wewe know that this was when the bosses get good. Aside from Martin... And Frank... And The Shamans- The majority of them would be good, anyway. Also, side note, Von Twirlenkiller is apparently the bassist in a band, called "The Wind Breakers". Yeah, there's a bit of Madworld Trivia for you
(THE inayofuata ENTRY WILL BE SPOILERS FOR THE FINAL BOSS OF MADWORLD! STOP kusoma IF wewe DO NOT WANT THE GAME SPOILED FOR YOU!)
1: The Black Baron
Howard: "Jack has climbed a mountain of bodies to reach this, the pinnacle of the DeathWatch competition! Here in this amazing stadium in front of a bloodthirsty crowd of the city survivors, Jack will face his final foe in the ultimate fight for the championship!"
*Kreese: "There can be only one Number 1 in this fight to the death!"
Howard: Well, duh. It's a mathematical fact there can only be one Number 1!"
Kreese: "For the last fucking time, NOBODY alisema THERE'D BE MATH!!!!!"
Together (singing): "I BLAME OUR SCHOOOOOOOOLLLLLLLLLSSSSSSS!"
Throughout the entirety of Madworld, The Black Baron was just a character that introduced the mini games for Madworld, The Bloodbath Challenges, where he would always be beaten kwa his... assistant to onyesha wewe how the game works, but would always come back to onyesha wewe the inayofuata one. So imagine everyone's surprise when they found out he was the final boss and Rank 1 in Deathwatch. The Black Baron will fight wewe without any weapons au any cheap tricks. He will fight wewe in a boxing ring, and only fight wewe with his fists, giving wewe a few quick punches. On your side, wewe have the Geisha's that Jack saved from the dojo, while The Black Baron has his assistant ready to beat wewe with her bat if wewe are knocked out kwa the Baron. His boss theme, Look Pimpin, is one of the most chill and catchiest songs in the game, about how Jack is cramping the style of the Baron and the Baron wanting to bitchslap Jack. But once he has Lost half of his health, the Black Barron becomes furious, and nowhere is it zaidi clear than when Look Pimpin' changes to the song So Cold. The song becomes something zaidi dark and threatening, and the Black Barron changes as well, where he has become pissed off. He now has lightning fast punches, an electrifying dive kick, and crazy rocket punch, and can create a black hole that will suck wewe up and send wewe into the crowd for massive damage, even end up as a one hit kill if you're unlucky. But when the final power struggle starts, with wewe both delivering punches to the others face, before wewe launch the Barron out of the stage, but is brought back for wewe to continue the beat down. Finally, wewe finish the Barron off kwa launching him into a giant dart board. The Black Barron is one of my inayopendelewa final bosses in video games, simply just because of how a boss went from a simple hand-to-robotic-chainsaw-hand fight to a crazy battle with the other gaining insane superpowers. I upendo this fight, and the Black Barron will always be my inayopendelewa boss in Madworld. And I am so happy he is playable in Anarchy Reigns. That just made me happy inside