Hello everyone, and welcome to siku one of the Lost December. All throughout December, I will spend four days talking about video games that are lost, whether they were never released, disappeared, au were rumored but never proven if not kwa a person who worked on it. Now, wewe may be thinking to yourself, Nik, what the hell does this have to do with Christmas… Nothing… So, with that out of the way, let us begin siku one of the Lost December lists.
#20: The Adventures of Dewey the Dolphin
Let me ask you, do any of wewe care about Ecco the Dolphin? Yeah, didn’t think so. Now, let me ask wewe something else. Did wewe think Ecco was the first video game dolphin? Well, think again. I present 1991’s Adventures of Dewey the Dolphin. au I would if the game was ever released. The game was to be created kwa Ocean, who were known for making a lot of really bad licensed games. The game would programmed kwa Allan Shortt, who worked on some Commodore 64 games, and sprite work kwa John Palmer, who worked on sprites for games from Namco, Data East, and Konami. Palmer was actually very passionate about the game and wanted it to be released for everyone to experience, but after many budget cuts to the game, it went from being an arcade game to becoming a game for the Nintendo Entertainment System, and before that, was going to be for the Sega Genesis. During the production of the game, Ecco had already been released, and because of that, there would be no way people would play this game, resulting in the game being cancelled. Only two screenshots from the game exist and despite appearing in a few gaming magazines, nothing else about the game exists, and no prototype can be found online.
#19: Battlebots
Remember the TV onyesha Battlebots? It was a televisheni onyesha where people would build tiny remote-control robots with weapons on it and fight to the death for the entertainment of possible madmen. Despite that, it was pretty fun. So much fun, in fact, that the company THQ planned to make a game on it for the Gamecube and Playstation 2. The game was able to be finished to near completion, even having game footage and cover art, complete with an ESRB rating and Nintendo’s muhuri of quality. But, for whatever reason, the game began to get delayed numerous time, up to May of 2003. Eventually, sasisho on the game stopped entirely and eventually, the game was just forgotten about kwa THQ without so much as a mention of the game. Some say that the game was cancelled due to the onyesha it was based on being cancelled right around the same time. But the game did resurface. Prototypes appeared online, but were sold at the high price for $150 to over $250. Eventually, Team Nightmare Combat Robots were able to get a prototype of the game and play it, even being seen kwa the security of the hotel they were playing in. So we know it is real, but I assure you, it is currently unplayable at the moment, as there is no way to find the full game online. But it was a licensed game kwa THQ, so really, how much are we missing out on?
#18: Baby’s siku Out
Baby’s siku Out was a 1994 movie that I don’t think anyone liked au remember. So naturally, it was a good idea to make a game out of it. Being developed kwa Designer Software and being published kwa Hi Tech Entertainment, Baby’s siku Out was created for the Super Nintendo, Genesis, and Game Boy. Instead as playing as the baby, Bink, wewe would instead be playing as a fictional character, alisema to be be Bink’s guardian angel, who was never in the movie, let me tell you. Your goal is to keep Bink salama as he travels around different areas and keep him away from dangers and even kidnappers. Despite being a dumb idea, the game was finished to completion and ready to be sent out, but for unknown reasons, the game got cancelled at the last dakika and then were hidden away before a single copy could be shipped out. But there does exist something. Copies of it have appeared online. The Sega Genesis and Game Boy copies of the game were found online in their full original form. There was even a single copy of the original Game Boy game that was being sold online. Currently, no knowledge of the SNES port has appeared, but hey, we’re two for three. Not a bad start for a game that nobody cares about based on a movie nobody likes.
#17: 1 Vs. 100 Live
1 Vs. 100, a… uh… game show… I never watched it. I never cared about much game shows. If Steve Harvey wasn’t the host, I just didn’t care. But apparently, it was maarufu enough to get a game made for it… At least, it was once ago. 1 Vs. 100 Live was a game on Xbox 360, where wewe could play as the one and go up against over a hundred players, known as the mob, and earn a chance to win Microsoft points. Yeah, remember those stupid things instead of paying with real money? wewe could win a certain amount of Microsoft Points until wewe were able to defeat all 100 members of the mob au until wewe lost, and did seem like a very hectic online game. Unfortunately, with all of those prizes just being aliyopewa away for a game onyesha that nobody has talked about in a while, mixed with the fact that this game can only be played on specific times and not whenever players wanted to, the game became a hassle to keep running. It wasn’t making the creators enough money to keep it going and it wasn’t really worth the risk of losing out on zaidi than gaining, so after two seasons of this, they decided to cancel the game and took it offline, with there being no way of playing the game now. video of people playing it do exist, but that is as far as availability goes for this game.
#16: Bionicles: The Legend of Mata Nui
When you’re a kid, LEGO was the greatest thing ever, and with the addition of Bionicles later on, it was even better. They were like if LEGO had action figures. It was so popular, it got sinema and a few games. One of these games being The Legend of Mata Nui. The game would follow six playable characters, each with their own elemental ability, as they travel across the island Mata Nui to try and awaken a spirit to help the island. It would have came with bonus Bionicle pieces and printable pictures, because we all need to have a good black and white picture of our Original Bionicle Character, #DoNotSteal. But, there was one issue. The company, Saffire, was suffering from financial issues. In the first level of the game, there was a platform that was programmed just a little too low. When the character fell onto it, he would die because it wasn’t high enough. It was a simple fix for any other company, but because Saffire didn’t have the money to fix this one issue, the game was cancelled completely. However two Lost Media Wiki users, named DeepBrick and RedQuark, have managed to get some proof of the game existing. DeepBrick contains the only existing test copy for the game, while RedQuark uploaded level gameplay, muziki scores, and some 3D models of the characters. Besides all that, though, there still exists no way to play that game and die on the first level like we all wanted to do.
#15: Agartha
The Dreamcast…. Not the most remembered console, but it was known for having some classic horror titles, like… Illbleed?… Anyone?... Blue Stinger?... Oh, it had House of the Dead! Okay, aside from a few Resident Evil ports, not many horror games were that memorable on the Dreamcast. So let’s talk about a Dreamcast horror game that was never released. Agartha follows a man named Kirk, not to be confused with nyota Trek, who travels to a Romanian village after the city of Agartha is revealed that contains the manifestations of evil. In Agartha, wewe would have to make moral choices and decide if wewe want to help as many of the villagers as possible au let them die and allow the evil to escape into the world. Nowadays, morale choices mean nothing in video games, in fact, if Telltale taught us anything, choices mean absolutely nothing, but back then, this was something a little new and interesting. And a game with moral choices in development five years before the first Fable game disappointed everyone? Impressive. Unfortunately, the Dreamcast was discontinued before Agartha could get a chance to be finished and the company, No Cliche, was disbanded kwa SEGA afterward. Websites dedicated to Lost games were able to get fifteen-minute footage of Agartha thanks to awali employees of No Cliche, but no way of playing the full game exists.
#14: Nightmare on Elm mitaani, mtaa NES Prototype
We all know that Nightmare on Elm mitaani, mtaa is one of the best horror films ever and that the NES game is… not as great. But, there was a time where the game could be totally different. Instead of running down a mitaani, mtaa corner as some bila mpangilio teenager, avoiding angry Halloween decorations, wewe could have had the chance to play as Freddy himself. The game would require Freddy to kill everyone on Elm mitaani, mtaa and do so without being defeated and attempt to bring them into the dream world kwa any means necessary. Now, at this point, I can understand why the game was changed. One, because games back then where wewe played as the serial killer didn’t go over so well. Some stores refused to sell the original Texas Chainsaw Massacre on Atari because of that very fact. The sekunde one is that some horror games don’t sell well because of the violence, again, looking at Halloween on Atari, it didn’t sell too well, mostly because it getting decapitated and killing kids probably wasn’t well accepted back then. The game then changed to a zaidi passionate version, where wewe would play as the teens and attempt to destroy Freddy, even being able to turn into the battle classes from the third movie, Dream Warriors. That would have made it way zaidi interesting instead of… Boo! Haunted House. Instead, the game was changed so much, wewe probably couldn’t even consider the one we got to be the original imagination anymore.
#13: Cel Damage 2
Let’s get this out of the way, we all know why this game was cancelled. The first one, while a fun vehicle combat game, sold like shit. No one bought it. Nobody even knows the first game exists and that’s a damn shame. Okay, so, with that out of the way, Cel Damage 2. After the first game, production on Cel Damage 2 started right away. An makala was released, stating that this game will be happening. And as soon as that came out, no other information was released about the game. Nothing but dead silence. Some time later, it was announced that the company, Pseudo Interactive, closed down. The concept artist for the game, Ted Kim, ilitumwa character art online some time after, and immediately after that, video of the gameplay came up, inaonyesha some new mechanics, such as being able to travel the levels on-foot and being able to go underwater. People say that many reasons are to why Cel Damage 2 was cancelled. Big shock, one of them was because of poor sales for the first game. The sekunde reason is because the game wasn’t funded enough to make the game. But, some still have hope. Due to the first Cel Damage getting a remastered version titled Cel Damage: Overdrive, people believe that this game may get that sequel. But, I can see that EA logo on the box, so… No!
#12: Christopher Columbus
The famous Italian explorer, Christopher Columbus, known for finding America. (He also may have committed genocide, but that’s not important. *Ahem*) So, yeah, there was a video game named after him. So, wewe would think it would be an educational game for PCs right. wewe thought wrong. This was a game where Christopher Columbus and his ship, the Santa Maria, would travel across both the ocean and the sky and fight off monsters in order to save the world. Yes, a game starring Christopher Columbus was actually a shoot ‘em up game. Yep, we had to get one of those really weird games eventually. It just isn’t a Lost games orodha until we get to at least one of them. Little information on this game exists, aside from a picture with Columbus fighting a giant white tembo while people throw spears at him… Yes, really. There was an makala kwa Misawa Entertainment that says that Peter Molyneux from Lionhead Studios word on this game and that they hope that the sudden cancellation of the game isn’t true. Now that’s pretty funny. wewe usually never put Peter Molyneux and true in the same sentence. Aside from those little pieces of info, not much else is known about the game, and I don’t know if I should be sad au happy about that.
#11: Champions
Superheroes are a big deal nowadays, and usually make up a majority of blockbuster movies. Games seem to do good…. Most of the time… As long as your Spider-Man au Batman, actually. But, aside from that, superhero games in the 90s, while not uncommon, weren’t as big as they are today. Such is the case with the PC game, Champions. Champions was a comic book styled RPG game where wewe could create your own superhero from their appearance, personality, stats, and even give them a superpower of your choice. There would be twenty four missions, where wewe would fight different villains depending on what abilities wewe chose and from that point, wewe would go around and beat up bad guys in the style of a 90s beat ‘em up like Final Fight au Streets of Rage. The sheer customization of your character is actually really deep and innovative for a 90s game. It almost has a sort of Fallout style with how deep the creation is. This game could have been revolutionary… And then wewe re-read the title of this list. Due to the game taking too long to make, the game’s graphics were too dated to be considered new age, and instead of being redone, they just cancelled it. So because the team was too lazy to complete what could have been a revolutionary game, they just decided to cancel it all together. I have heard that the game lives on due to the character creation thanks to Heromachine, but as far as the original goes, and considering it was to be done kwa Konami… Yeah, Champions is fucking dead!
#10: 3D Groove Games
Back in the early 2000s, 3D games were getting better… They weren’t the pinnacle of realistic graphics, but they were getting there. And, even flash games were getting better… Yes, I am including flash games, technically. One of the most known companies at the time were 3D Grooves, known for making a few of their own games, but mostly did 3D games to market toys, movies, and cartoons. Starting out as a small company who wanted to make Real Pool, a 3D pool game to rival other pool games (I don’t play pool, but my dad knows, so I have no clue of any), the engine that was used to make it was later used in other games kwa the same company. They began to make games that would be published kwa EA and some worked on with the help of Nickelodeon. The CEO would change rapidly and kwa the time of 2009, 3D Grooves shut down. Jules Urbach, a programmer at 3D Grooves, stated that, and I quote, “Things got screwed”, which is his reason as to the company shutting down. 3D Grooves came back as a new company, OTOY, but make no acknowledgement to 3D Grooves au it’s maktaba of games. While some of their games can’t be purchased nowaday, some can still be played. Of the eighty-four games they have made, fifty-six of them are found, with one may au may not even exist. It’s amazing how so many of their games can go missing. But, I know Lost Media, and I know that they will do everything to try and find all of these games if it takes forever… And it probably will.
#9: BS Bokujou Monogatari
Okay, I honestly just got this game onto the orodha just to talk about the Super Famicom Satellaview. I’ll probably never get a chance to talk about this one again. The Satellaview was made for the Famicom and only released in Japan, and costed ¥18,000 au $200. It would send out a signal at a specific time and would allow people to download special games for a set amount of time thanks to radio broadcasts. It was like digital distribution that we have today, only without the fear of bad indie games. And one of the games that was released at the time, au would have been, was BS Bokujou Monogatari. So, what is BS Bokujou Monogatari? Well… It’s Harvest Moon for the SNES. No, scratch that, it’s Harvest Moon on the SNES diet. wewe couldn’t go into town, wewe start off with an infinite supply of nyanya seeds and dhahabu tools, there are no livestock, wewe make no money kwa farming, and wewe can’t marry any of the local waifus. No waifus, no deal! Simple as that. I know Harvest Moon is a farm game, but there is a point to socializing and exploring. This is just Farm Simulator 1996, au rather, nyanya Farmer Simulator. Only two broadcasts are known to have exist for this game, and in order to make room for new games, the games would be deleted off of the Famicom once the broadcasts were done. And wewe know what, that’s okay. And we all thought the DS version was as bland as it could get.
#8: Assassin’s Creed: Lost Legacy
If wewe know me, wewe know that I’m not the biggest Assassin’s Creed fan. I didn’t like the first one, 2 was okay, 3 was shit, 4 was the best, everything in between was either one au two in comparison, and we don’t talk about Unity. So, of course, there was always room for another Assassin’s Creed game, and this one was going to be made for the 3DS… Wait, what? Okay, I know the 3DS is zaidi powerful than awali Nintendo handhelds, and if Max Payne on Game Boy proved anything, it’s that a re-release on a handheld can be good on it’s own, but Assassin’s Creed? Yeah, I don’t know how to feel about playing that on a smaller screen. The story was going to be about Ezio travelling to a village called Masyaf to learn zaidi about Altair. If this sounds familiar, then it should. If wewe wanna get technical, Lost Legacy did kind of come out, but not really. It just didn’t come out as intended. Instead of being made for the 3DS, it was cancelled and was ported to consoles and called Assassin’s Creed: Revelations: One of the most generic words to put in a title for any sequel ever. So, any word of the original Lost Legacy being made has gone silent and plans for the 3DS were scrapped, and the game was released as Revelations. So, hey, I guess we actually do kind of have the original game. Was it worth it….. I don’t know.
#7: College Terra Story
Oh, get the kids out of the room for this one, because this is a Not salama For Work entry. Not things are getting saucy. College Terra Story is a game planned for the Sega Saturn and would be a sequel to High School Terra Story, which I hope never to hear about. Aside from the name and the games cover, no gameplay information exists. A single entry from the company website states that wewe would play as the main character from the last game, now in college, as he becomes interested in a pop nyota that goes to the same chuo kikuu, chuo kikuu cha as he does, and the girls from the first game also make a return. Apparently, the game was in fact finished, but aside from that, it is impossible to find. No ROMs for the game exist, yet there is a review of it online, muziki from the game’s soundtrack was uploaded onto Youtube, and even an saa of gameplay footage was uploaded. On eBay, the only thing a person can buy is, not the actual game, but a strategy guide to the game. Just what the hell is this? This almost seems to be like a sort of strange treasure that people shouldn’t possess. If we’re going through all this trouble to find a NSFW game, this better have the best 90s anime nudity au all hope is lost!
#6: Birthday Mania
One of the zaidi strange games to come out of the Atari library. While not Swordquest levels of an insane story, the way to claim a copy of Birthday Mania, even then, was weird. Being created kwa only one man, Anthony Towcar, he could only tangaza his game in newspapers. People would send in a check to his address, and they would receive a game with their name not only written on the cover of the game, but also have their name programmed into the game just to wish them a happy birthday. The game was only able to sell around ten to fifteen copies, most likely due to being available at the time of the Video Game Crash of ‘89. Because of this, only very few people own copies of Birthday Mania. Some have come up, with collectors having claimed to own a copy of the game, sellers backing out of selling the game for a couple thousand dollars when the game can go up to around $35,000, and footage in high quality being uploaded onto Youtube. Despite the video, no ROMs for the game have come up, and clearly shows just how rare it is to find these games. I have to say, if a copy of this game is found, most likely with another person’s name on it, do wewe think they’d want their copy of Birthday Mania back?
#5: Chucky: Wanna Play?
I don’t care what anyone says, dolls were never scary. At least to me. They were like clowns. I never understood why people thought they were scary. And Chucky is no exception. In fact, I think he may be the worst example of a scary doll. If he just didn’t talk, he may have been a little zaidi threatening. Clearly that didn’t happen. But, I’m here to talk about the Chucky game that never was. Chucky: Wanna Play was a game intended to be a stealth-action game where wewe would play as Chucky and do everything wewe could to sneak up on unsuspecting victims and violently murder them. The game was alisema to be incredibly violent and would not hold back on the violence. The company making the game, TikGames, seemed to be going pretty well. They were able to get the rights from the movie company to make the game and five hundred thousand dollars to make it. Unfortunately, that wasn’t enough for TikGames and they decided to start a crowdfunding to get over nine hundred thousand dollars to make the game they wanted. The campaign only got nineteen backers. Despite the Kickstarter failing miserably and Chucky: Wanna Play being cancelled because of this, some footage and picha of the game do exist online. Weather they are real screenshots of the game au just re-imaginings have yet to be decided.
#4: Crash Bandicoot and Spyro Adventure World
Crash Bandicoot seems to have become pretty maarufu recently with his remastered N.Sane Trilogy being released. I wonder how Spyro is doing… Oh. Well, before Skylanders and Crash of the Titans, Crash and Spyro were the best platformers of the Playstation that could rival the N64. So, in 2004, there was a promotion for these two with their new Gameboy Advance games, Crash Bandicoot Purple: Ripto’s Rampage and Spyro Orange: The Cortex Conspiracy. I never heard much good about these games, so I can only imagine how well the promotion worked. While not a real game, it was a set of Crash and Spyro marketing on the a website titled CandyStand, an online mini-game website. On the website, wewe could collect cards from the Spyro and Crash games and unlock special minigames like Crash Nitro Kart Rally and Hunter’s Target Range. Now, they aren’t no Crash Bash, let me tell you, but they did the job… For a simple online mini-game website. There were a total of seven games and even a commercial on televisheni to get the word out for these two being on there. But, as soon as they came up, they disappeared, with none of the files existing any longer. picha of these cards and minigames, even the commercial itself, has popped up online, but as far as the original Adventure World’s go, they are probably gone forever. And considering the games they were advertising, that’s probably for the best.
#3: C.I.T.Y. 2000 Paris
C.I.T.Y. 2000, titled City in Troubled mwaka (Pretty bad name), was a point and click game from 1993 that contained the classic inventory system and full motion video cutscenes. That’s how wewe know it’s good. The game is very obscure and rarely talked about, but does exist. But then, there’s the sequel, C.I.T.Y. 2000 Paris. This game is as mysterious as it gets. Only mentioned twice, once on the back of the original C.I.T.Y 2000, stated as “Coming soon”, and the sekunde time was inside the catalogue, CD ROMs in Print, stating the game would be pretty much the same, only it would take place in Paris, and nyota the same protagonist from the original. Aside from that, nothing else exists of the game. No copies have surfaced, and no one knows if any copies exist. The two companies responsible for C.I.T.Y 2000 Paris, Rollogame and Aditus, have little info on them, with Rollogame only having made two other games and the only info on Aditus is that it is operated in Montreal. A probably nonexistent sequel to an obscure game made kwa two mysterious companies just makes C.I.T.Y. 2000 Paris a game too mysterious to not look into au try to find. We need all the cheesy 90s FMV we can get, people!
#2: BS Zelda no Densetsu
Oh boy, here we go. Another piece from the Super Famicom Satellaview. But this time, it is Zelda, and I’m sure Nintendo wouldn’t want to get rid of this piece of Zelda history… right? Well, kinda. BS Zelda no Densetsu, being on the Satellaview, could only be played at certain times a siku for an hour, but instead of limiting everything like the Harvest Moon one, this one did some unique things. It played like the classic Legend of Zelda on NES, but the difference are the graphics. Being on the Super Famicom, it was in 16-bit graphics, similar to that of A Link to the Past on Super Nintendo. The player could choose between two heroes, a boy, who wore a backwards baseball cap, and a girl, who had red hair in a ponytail. Instead of playing as Link, wewe would play as one of these two, called the Hero of Light. Why there’s a baseball cap, herufi kubwa in the Zelda time period, I don’t know. Some dungeons had different layouts, making the shapes of an arrow, a skull, and the words GIGA, the company who helped make BS Zelda no Densetsu. Lastly, at certain time in real life, players can obtain special power-ups to get stronger. The game would require wewe to beat not one, but two dungeons in the span of an hour. Really? Beat the puzzles, bosses, and everything in between dungeons in an hour? That’s a bit harsh. Regardless, the game ended after 4 weeks, and was gone. au was it? A ROM for the third week of the game was made, and with help from some video of the other weeks, people were able to see how the final weeks went and what the game was like to play weekly. And if you’re wondering where this game falls in the Zelda timeline, it is right after Link to the Past. There, BS Zelda no Densetsu is in the timeline now!
#1: THQ’s The Avengers
The Avengers! What can be alisema about this movie? It was one of the biggest sinema ever to earn massive appeal and money and later spawned a sequel that no one can agree on and then created other Cinematic Universe sinema that failed in every way, shape, and form. It was a movie that just begged for a video game. And it did get one. LEGO Marvel’s Avengers was a pretty fun game! But seriously, though, there was a time when Avengers was planned to get a real game. Simply titled The Avengers, the game was going to be made around the same time as the release of The Avenger’s movie. So naturally, the best thing wewe can do is give all the rights to make this game to THQ. This was at the moment THQ was at death’s doorstep, making bad choices with video games, and having wasted all their money on nyumbani Front and whatever the hell U-Draw was, they were barely struggling with this game. THQ was looking for any reason they could to make some budget cuts, and this resulted in the game taking 18 months to even get to some major progress. Eventually, the studio working on the game was later closed down due to THQ struggling with money, and in the end, died out two years later. The Avengers had much done in the time it was worked on. Models of the Avengers were done, the third-person fighting sequences of Captain America fighting the Skrull were shown, Iron Man fighting in a first-person perspective were found, models for Hulk, Thor, and a trailer were released, but the game is clearly gone. It’s a shame, it looked like it could have been a game that may have saved THQ. If they put some effort into it, it could have been a huge success… au it would have just prolonged the inevitable. Regardless, The Avenger’s video game was Lost along with THQ, and if that is for the best au not may depend on what wewe think, au what your opinion on LEGO Avenger’s is.
#20: The Adventures of Dewey the Dolphin
Let me ask you, do any of wewe care about Ecco the Dolphin? Yeah, didn’t think so. Now, let me ask wewe something else. Did wewe think Ecco was the first video game dolphin? Well, think again. I present 1991’s Adventures of Dewey the Dolphin. au I would if the game was ever released. The game was to be created kwa Ocean, who were known for making a lot of really bad licensed games. The game would programmed kwa Allan Shortt, who worked on some Commodore 64 games, and sprite work kwa John Palmer, who worked on sprites for games from Namco, Data East, and Konami. Palmer was actually very passionate about the game and wanted it to be released for everyone to experience, but after many budget cuts to the game, it went from being an arcade game to becoming a game for the Nintendo Entertainment System, and before that, was going to be for the Sega Genesis. During the production of the game, Ecco had already been released, and because of that, there would be no way people would play this game, resulting in the game being cancelled. Only two screenshots from the game exist and despite appearing in a few gaming magazines, nothing else about the game exists, and no prototype can be found online.
#19: Battlebots
Remember the TV onyesha Battlebots? It was a televisheni onyesha where people would build tiny remote-control robots with weapons on it and fight to the death for the entertainment of possible madmen. Despite that, it was pretty fun. So much fun, in fact, that the company THQ planned to make a game on it for the Gamecube and Playstation 2. The game was able to be finished to near completion, even having game footage and cover art, complete with an ESRB rating and Nintendo’s muhuri of quality. But, for whatever reason, the game began to get delayed numerous time, up to May of 2003. Eventually, sasisho on the game stopped entirely and eventually, the game was just forgotten about kwa THQ without so much as a mention of the game. Some say that the game was cancelled due to the onyesha it was based on being cancelled right around the same time. But the game did resurface. Prototypes appeared online, but were sold at the high price for $150 to over $250. Eventually, Team Nightmare Combat Robots were able to get a prototype of the game and play it, even being seen kwa the security of the hotel they were playing in. So we know it is real, but I assure you, it is currently unplayable at the moment, as there is no way to find the full game online. But it was a licensed game kwa THQ, so really, how much are we missing out on?
#18: Baby’s siku Out
Baby’s siku Out was a 1994 movie that I don’t think anyone liked au remember. So naturally, it was a good idea to make a game out of it. Being developed kwa Designer Software and being published kwa Hi Tech Entertainment, Baby’s siku Out was created for the Super Nintendo, Genesis, and Game Boy. Instead as playing as the baby, Bink, wewe would instead be playing as a fictional character, alisema to be be Bink’s guardian angel, who was never in the movie, let me tell you. Your goal is to keep Bink salama as he travels around different areas and keep him away from dangers and even kidnappers. Despite being a dumb idea, the game was finished to completion and ready to be sent out, but for unknown reasons, the game got cancelled at the last dakika and then were hidden away before a single copy could be shipped out. But there does exist something. Copies of it have appeared online. The Sega Genesis and Game Boy copies of the game were found online in their full original form. There was even a single copy of the original Game Boy game that was being sold online. Currently, no knowledge of the SNES port has appeared, but hey, we’re two for three. Not a bad start for a game that nobody cares about based on a movie nobody likes.
#17: 1 Vs. 100 Live
1 Vs. 100, a… uh… game show… I never watched it. I never cared about much game shows. If Steve Harvey wasn’t the host, I just didn’t care. But apparently, it was maarufu enough to get a game made for it… At least, it was once ago. 1 Vs. 100 Live was a game on Xbox 360, where wewe could play as the one and go up against over a hundred players, known as the mob, and earn a chance to win Microsoft points. Yeah, remember those stupid things instead of paying with real money? wewe could win a certain amount of Microsoft Points until wewe were able to defeat all 100 members of the mob au until wewe lost, and did seem like a very hectic online game. Unfortunately, with all of those prizes just being aliyopewa away for a game onyesha that nobody has talked about in a while, mixed with the fact that this game can only be played on specific times and not whenever players wanted to, the game became a hassle to keep running. It wasn’t making the creators enough money to keep it going and it wasn’t really worth the risk of losing out on zaidi than gaining, so after two seasons of this, they decided to cancel the game and took it offline, with there being no way of playing the game now. video of people playing it do exist, but that is as far as availability goes for this game.
#16: Bionicles: The Legend of Mata Nui
When you’re a kid, LEGO was the greatest thing ever, and with the addition of Bionicles later on, it was even better. They were like if LEGO had action figures. It was so popular, it got sinema and a few games. One of these games being The Legend of Mata Nui. The game would follow six playable characters, each with their own elemental ability, as they travel across the island Mata Nui to try and awaken a spirit to help the island. It would have came with bonus Bionicle pieces and printable pictures, because we all need to have a good black and white picture of our Original Bionicle Character, #DoNotSteal. But, there was one issue. The company, Saffire, was suffering from financial issues. In the first level of the game, there was a platform that was programmed just a little too low. When the character fell onto it, he would die because it wasn’t high enough. It was a simple fix for any other company, but because Saffire didn’t have the money to fix this one issue, the game was cancelled completely. However two Lost Media Wiki users, named DeepBrick and RedQuark, have managed to get some proof of the game existing. DeepBrick contains the only existing test copy for the game, while RedQuark uploaded level gameplay, muziki scores, and some 3D models of the characters. Besides all that, though, there still exists no way to play that game and die on the first level like we all wanted to do.
#15: Agartha
The Dreamcast…. Not the most remembered console, but it was known for having some classic horror titles, like… Illbleed?… Anyone?... Blue Stinger?... Oh, it had House of the Dead! Okay, aside from a few Resident Evil ports, not many horror games were that memorable on the Dreamcast. So let’s talk about a Dreamcast horror game that was never released. Agartha follows a man named Kirk, not to be confused with nyota Trek, who travels to a Romanian village after the city of Agartha is revealed that contains the manifestations of evil. In Agartha, wewe would have to make moral choices and decide if wewe want to help as many of the villagers as possible au let them die and allow the evil to escape into the world. Nowadays, morale choices mean nothing in video games, in fact, if Telltale taught us anything, choices mean absolutely nothing, but back then, this was something a little new and interesting. And a game with moral choices in development five years before the first Fable game disappointed everyone? Impressive. Unfortunately, the Dreamcast was discontinued before Agartha could get a chance to be finished and the company, No Cliche, was disbanded kwa SEGA afterward. Websites dedicated to Lost games were able to get fifteen-minute footage of Agartha thanks to awali employees of No Cliche, but no way of playing the full game exists.
#14: Nightmare on Elm mitaani, mtaa NES Prototype
We all know that Nightmare on Elm mitaani, mtaa is one of the best horror films ever and that the NES game is… not as great. But, there was a time where the game could be totally different. Instead of running down a mitaani, mtaa corner as some bila mpangilio teenager, avoiding angry Halloween decorations, wewe could have had the chance to play as Freddy himself. The game would require Freddy to kill everyone on Elm mitaani, mtaa and do so without being defeated and attempt to bring them into the dream world kwa any means necessary. Now, at this point, I can understand why the game was changed. One, because games back then where wewe played as the serial killer didn’t go over so well. Some stores refused to sell the original Texas Chainsaw Massacre on Atari because of that very fact. The sekunde one is that some horror games don’t sell well because of the violence, again, looking at Halloween on Atari, it didn’t sell too well, mostly because it getting decapitated and killing kids probably wasn’t well accepted back then. The game then changed to a zaidi passionate version, where wewe would play as the teens and attempt to destroy Freddy, even being able to turn into the battle classes from the third movie, Dream Warriors. That would have made it way zaidi interesting instead of… Boo! Haunted House. Instead, the game was changed so much, wewe probably couldn’t even consider the one we got to be the original imagination anymore.
#13: Cel Damage 2
Let’s get this out of the way, we all know why this game was cancelled. The first one, while a fun vehicle combat game, sold like shit. No one bought it. Nobody even knows the first game exists and that’s a damn shame. Okay, so, with that out of the way, Cel Damage 2. After the first game, production on Cel Damage 2 started right away. An makala was released, stating that this game will be happening. And as soon as that came out, no other information was released about the game. Nothing but dead silence. Some time later, it was announced that the company, Pseudo Interactive, closed down. The concept artist for the game, Ted Kim, ilitumwa character art online some time after, and immediately after that, video of the gameplay came up, inaonyesha some new mechanics, such as being able to travel the levels on-foot and being able to go underwater. People say that many reasons are to why Cel Damage 2 was cancelled. Big shock, one of them was because of poor sales for the first game. The sekunde reason is because the game wasn’t funded enough to make the game. But, some still have hope. Due to the first Cel Damage getting a remastered version titled Cel Damage: Overdrive, people believe that this game may get that sequel. But, I can see that EA logo on the box, so… No!
#12: Christopher Columbus
The famous Italian explorer, Christopher Columbus, known for finding America. (He also may have committed genocide, but that’s not important. *Ahem*) So, yeah, there was a video game named after him. So, wewe would think it would be an educational game for PCs right. wewe thought wrong. This was a game where Christopher Columbus and his ship, the Santa Maria, would travel across both the ocean and the sky and fight off monsters in order to save the world. Yes, a game starring Christopher Columbus was actually a shoot ‘em up game. Yep, we had to get one of those really weird games eventually. It just isn’t a Lost games orodha until we get to at least one of them. Little information on this game exists, aside from a picture with Columbus fighting a giant white tembo while people throw spears at him… Yes, really. There was an makala kwa Misawa Entertainment that says that Peter Molyneux from Lionhead Studios word on this game and that they hope that the sudden cancellation of the game isn’t true. Now that’s pretty funny. wewe usually never put Peter Molyneux and true in the same sentence. Aside from those little pieces of info, not much else is known about the game, and I don’t know if I should be sad au happy about that.
#11: Champions
Superheroes are a big deal nowadays, and usually make up a majority of blockbuster movies. Games seem to do good…. Most of the time… As long as your Spider-Man au Batman, actually. But, aside from that, superhero games in the 90s, while not uncommon, weren’t as big as they are today. Such is the case with the PC game, Champions. Champions was a comic book styled RPG game where wewe could create your own superhero from their appearance, personality, stats, and even give them a superpower of your choice. There would be twenty four missions, where wewe would fight different villains depending on what abilities wewe chose and from that point, wewe would go around and beat up bad guys in the style of a 90s beat ‘em up like Final Fight au Streets of Rage. The sheer customization of your character is actually really deep and innovative for a 90s game. It almost has a sort of Fallout style with how deep the creation is. This game could have been revolutionary… And then wewe re-read the title of this list. Due to the game taking too long to make, the game’s graphics were too dated to be considered new age, and instead of being redone, they just cancelled it. So because the team was too lazy to complete what could have been a revolutionary game, they just decided to cancel it all together. I have heard that the game lives on due to the character creation thanks to Heromachine, but as far as the original goes, and considering it was to be done kwa Konami… Yeah, Champions is fucking dead!
#10: 3D Groove Games
Back in the early 2000s, 3D games were getting better… They weren’t the pinnacle of realistic graphics, but they were getting there. And, even flash games were getting better… Yes, I am including flash games, technically. One of the most known companies at the time were 3D Grooves, known for making a few of their own games, but mostly did 3D games to market toys, movies, and cartoons. Starting out as a small company who wanted to make Real Pool, a 3D pool game to rival other pool games (I don’t play pool, but my dad knows, so I have no clue of any), the engine that was used to make it was later used in other games kwa the same company. They began to make games that would be published kwa EA and some worked on with the help of Nickelodeon. The CEO would change rapidly and kwa the time of 2009, 3D Grooves shut down. Jules Urbach, a programmer at 3D Grooves, stated that, and I quote, “Things got screwed”, which is his reason as to the company shutting down. 3D Grooves came back as a new company, OTOY, but make no acknowledgement to 3D Grooves au it’s maktaba of games. While some of their games can’t be purchased nowaday, some can still be played. Of the eighty-four games they have made, fifty-six of them are found, with one may au may not even exist. It’s amazing how so many of their games can go missing. But, I know Lost Media, and I know that they will do everything to try and find all of these games if it takes forever… And it probably will.
#9: BS Bokujou Monogatari
Okay, I honestly just got this game onto the orodha just to talk about the Super Famicom Satellaview. I’ll probably never get a chance to talk about this one again. The Satellaview was made for the Famicom and only released in Japan, and costed ¥18,000 au $200. It would send out a signal at a specific time and would allow people to download special games for a set amount of time thanks to radio broadcasts. It was like digital distribution that we have today, only without the fear of bad indie games. And one of the games that was released at the time, au would have been, was BS Bokujou Monogatari. So, what is BS Bokujou Monogatari? Well… It’s Harvest Moon for the SNES. No, scratch that, it’s Harvest Moon on the SNES diet. wewe couldn’t go into town, wewe start off with an infinite supply of nyanya seeds and dhahabu tools, there are no livestock, wewe make no money kwa farming, and wewe can’t marry any of the local waifus. No waifus, no deal! Simple as that. I know Harvest Moon is a farm game, but there is a point to socializing and exploring. This is just Farm Simulator 1996, au rather, nyanya Farmer Simulator. Only two broadcasts are known to have exist for this game, and in order to make room for new games, the games would be deleted off of the Famicom once the broadcasts were done. And wewe know what, that’s okay. And we all thought the DS version was as bland as it could get.
#8: Assassin’s Creed: Lost Legacy
If wewe know me, wewe know that I’m not the biggest Assassin’s Creed fan. I didn’t like the first one, 2 was okay, 3 was shit, 4 was the best, everything in between was either one au two in comparison, and we don’t talk about Unity. So, of course, there was always room for another Assassin’s Creed game, and this one was going to be made for the 3DS… Wait, what? Okay, I know the 3DS is zaidi powerful than awali Nintendo handhelds, and if Max Payne on Game Boy proved anything, it’s that a re-release on a handheld can be good on it’s own, but Assassin’s Creed? Yeah, I don’t know how to feel about playing that on a smaller screen. The story was going to be about Ezio travelling to a village called Masyaf to learn zaidi about Altair. If this sounds familiar, then it should. If wewe wanna get technical, Lost Legacy did kind of come out, but not really. It just didn’t come out as intended. Instead of being made for the 3DS, it was cancelled and was ported to consoles and called Assassin’s Creed: Revelations: One of the most generic words to put in a title for any sequel ever. So, any word of the original Lost Legacy being made has gone silent and plans for the 3DS were scrapped, and the game was released as Revelations. So, hey, I guess we actually do kind of have the original game. Was it worth it….. I don’t know.
#7: College Terra Story
Oh, get the kids out of the room for this one, because this is a Not salama For Work entry. Not things are getting saucy. College Terra Story is a game planned for the Sega Saturn and would be a sequel to High School Terra Story, which I hope never to hear about. Aside from the name and the games cover, no gameplay information exists. A single entry from the company website states that wewe would play as the main character from the last game, now in college, as he becomes interested in a pop nyota that goes to the same chuo kikuu, chuo kikuu cha as he does, and the girls from the first game also make a return. Apparently, the game was in fact finished, but aside from that, it is impossible to find. No ROMs for the game exist, yet there is a review of it online, muziki from the game’s soundtrack was uploaded onto Youtube, and even an saa of gameplay footage was uploaded. On eBay, the only thing a person can buy is, not the actual game, but a strategy guide to the game. Just what the hell is this? This almost seems to be like a sort of strange treasure that people shouldn’t possess. If we’re going through all this trouble to find a NSFW game, this better have the best 90s anime nudity au all hope is lost!
#6: Birthday Mania
One of the zaidi strange games to come out of the Atari library. While not Swordquest levels of an insane story, the way to claim a copy of Birthday Mania, even then, was weird. Being created kwa only one man, Anthony Towcar, he could only tangaza his game in newspapers. People would send in a check to his address, and they would receive a game with their name not only written on the cover of the game, but also have their name programmed into the game just to wish them a happy birthday. The game was only able to sell around ten to fifteen copies, most likely due to being available at the time of the Video Game Crash of ‘89. Because of this, only very few people own copies of Birthday Mania. Some have come up, with collectors having claimed to own a copy of the game, sellers backing out of selling the game for a couple thousand dollars when the game can go up to around $35,000, and footage in high quality being uploaded onto Youtube. Despite the video, no ROMs for the game have come up, and clearly shows just how rare it is to find these games. I have to say, if a copy of this game is found, most likely with another person’s name on it, do wewe think they’d want their copy of Birthday Mania back?
#5: Chucky: Wanna Play?
I don’t care what anyone says, dolls were never scary. At least to me. They were like clowns. I never understood why people thought they were scary. And Chucky is no exception. In fact, I think he may be the worst example of a scary doll. If he just didn’t talk, he may have been a little zaidi threatening. Clearly that didn’t happen. But, I’m here to talk about the Chucky game that never was. Chucky: Wanna Play was a game intended to be a stealth-action game where wewe would play as Chucky and do everything wewe could to sneak up on unsuspecting victims and violently murder them. The game was alisema to be incredibly violent and would not hold back on the violence. The company making the game, TikGames, seemed to be going pretty well. They were able to get the rights from the movie company to make the game and five hundred thousand dollars to make it. Unfortunately, that wasn’t enough for TikGames and they decided to start a crowdfunding to get over nine hundred thousand dollars to make the game they wanted. The campaign only got nineteen backers. Despite the Kickstarter failing miserably and Chucky: Wanna Play being cancelled because of this, some footage and picha of the game do exist online. Weather they are real screenshots of the game au just re-imaginings have yet to be decided.
#4: Crash Bandicoot and Spyro Adventure World
Crash Bandicoot seems to have become pretty maarufu recently with his remastered N.Sane Trilogy being released. I wonder how Spyro is doing… Oh. Well, before Skylanders and Crash of the Titans, Crash and Spyro were the best platformers of the Playstation that could rival the N64. So, in 2004, there was a promotion for these two with their new Gameboy Advance games, Crash Bandicoot Purple: Ripto’s Rampage and Spyro Orange: The Cortex Conspiracy. I never heard much good about these games, so I can only imagine how well the promotion worked. While not a real game, it was a set of Crash and Spyro marketing on the a website titled CandyStand, an online mini-game website. On the website, wewe could collect cards from the Spyro and Crash games and unlock special minigames like Crash Nitro Kart Rally and Hunter’s Target Range. Now, they aren’t no Crash Bash, let me tell you, but they did the job… For a simple online mini-game website. There were a total of seven games and even a commercial on televisheni to get the word out for these two being on there. But, as soon as they came up, they disappeared, with none of the files existing any longer. picha of these cards and minigames, even the commercial itself, has popped up online, but as far as the original Adventure World’s go, they are probably gone forever. And considering the games they were advertising, that’s probably for the best.
#3: C.I.T.Y. 2000 Paris
C.I.T.Y. 2000, titled City in Troubled mwaka (Pretty bad name), was a point and click game from 1993 that contained the classic inventory system and full motion video cutscenes. That’s how wewe know it’s good. The game is very obscure and rarely talked about, but does exist. But then, there’s the sequel, C.I.T.Y. 2000 Paris. This game is as mysterious as it gets. Only mentioned twice, once on the back of the original C.I.T.Y 2000, stated as “Coming soon”, and the sekunde time was inside the catalogue, CD ROMs in Print, stating the game would be pretty much the same, only it would take place in Paris, and nyota the same protagonist from the original. Aside from that, nothing else exists of the game. No copies have surfaced, and no one knows if any copies exist. The two companies responsible for C.I.T.Y 2000 Paris, Rollogame and Aditus, have little info on them, with Rollogame only having made two other games and the only info on Aditus is that it is operated in Montreal. A probably nonexistent sequel to an obscure game made kwa two mysterious companies just makes C.I.T.Y. 2000 Paris a game too mysterious to not look into au try to find. We need all the cheesy 90s FMV we can get, people!
#2: BS Zelda no Densetsu
Oh boy, here we go. Another piece from the Super Famicom Satellaview. But this time, it is Zelda, and I’m sure Nintendo wouldn’t want to get rid of this piece of Zelda history… right? Well, kinda. BS Zelda no Densetsu, being on the Satellaview, could only be played at certain times a siku for an hour, but instead of limiting everything like the Harvest Moon one, this one did some unique things. It played like the classic Legend of Zelda on NES, but the difference are the graphics. Being on the Super Famicom, it was in 16-bit graphics, similar to that of A Link to the Past on Super Nintendo. The player could choose between two heroes, a boy, who wore a backwards baseball cap, and a girl, who had red hair in a ponytail. Instead of playing as Link, wewe would play as one of these two, called the Hero of Light. Why there’s a baseball cap, herufi kubwa in the Zelda time period, I don’t know. Some dungeons had different layouts, making the shapes of an arrow, a skull, and the words GIGA, the company who helped make BS Zelda no Densetsu. Lastly, at certain time in real life, players can obtain special power-ups to get stronger. The game would require wewe to beat not one, but two dungeons in the span of an hour. Really? Beat the puzzles, bosses, and everything in between dungeons in an hour? That’s a bit harsh. Regardless, the game ended after 4 weeks, and was gone. au was it? A ROM for the third week of the game was made, and with help from some video of the other weeks, people were able to see how the final weeks went and what the game was like to play weekly. And if you’re wondering where this game falls in the Zelda timeline, it is right after Link to the Past. There, BS Zelda no Densetsu is in the timeline now!
#1: THQ’s The Avengers
The Avengers! What can be alisema about this movie? It was one of the biggest sinema ever to earn massive appeal and money and later spawned a sequel that no one can agree on and then created other Cinematic Universe sinema that failed in every way, shape, and form. It was a movie that just begged for a video game. And it did get one. LEGO Marvel’s Avengers was a pretty fun game! But seriously, though, there was a time when Avengers was planned to get a real game. Simply titled The Avengers, the game was going to be made around the same time as the release of The Avenger’s movie. So naturally, the best thing wewe can do is give all the rights to make this game to THQ. This was at the moment THQ was at death’s doorstep, making bad choices with video games, and having wasted all their money on nyumbani Front and whatever the hell U-Draw was, they were barely struggling with this game. THQ was looking for any reason they could to make some budget cuts, and this resulted in the game taking 18 months to even get to some major progress. Eventually, the studio working on the game was later closed down due to THQ struggling with money, and in the end, died out two years later. The Avengers had much done in the time it was worked on. Models of the Avengers were done, the third-person fighting sequences of Captain America fighting the Skrull were shown, Iron Man fighting in a first-person perspective were found, models for Hulk, Thor, and a trailer were released, but the game is clearly gone. It’s a shame, it looked like it could have been a game that may have saved THQ. If they put some effort into it, it could have been a huge success… au it would have just prolonged the inevitable. Regardless, The Avenger’s video game was Lost along with THQ, and if that is for the best au not may depend on what wewe think, au what your opinion on LEGO Avenger’s is.