Fazoodle (Joō Jīru)
1) This ability is highly dependent on the amount of reiatsu absorbed, so you really need to specify how much reiatsu can potentially absorbed with each hit from the Zanpakuto. How does this ability absorb reiatsu? This needs to be specified, as you can't list a technique like this and not classify how it works. I'm afraid that one sentence is simply not enough. Can this be blocked? If the reiatsu of the opponent is intensely powerful, is it reflected when absorbed? (I mean, will the stronger reiatsu give the wielder a better boost in reiatsu?) Is the reiatsu added to yours and make it stronger? If so, what's the limit?
2) Okay, this attack really needs some work. How much damage can it potentially do? Lag-time? How long does it take to be released? Does it resemble a Getsugatensho? You say it is a 'negative energy' attack, so how is this reinforced? I mean, you don't really specify what this attack does, beyond trapping them in their worst nightmare when they are killed (which is o'ped in itself). You need to get rid of the trapped in your worst nightmare thing, because it is simply not useful to it... Learn about negative energy and then redesign this ability to suit.
Bankai abilities:
1) No problem with this at all.
2) Same questions apply here, as in Shikai ability 1.
Comments: All in all, this could be a great Zanpakuto, but you really need to work on the things I noted. If you have a Zanpakuto with 'trapped in your own worst nightmare' listed in it anywhere, no-one on this club will take you seriously.
N.B. I wouldn't bother with writing descriptions of your character here, this forum is ONLY for Zanpakutos, not characters, unfortunately. If you wish to describe a character, then search the forums (there's about ten different clubs for creating different kinds of characters).
Anyway, good work and I look forward to seeing an upgraded/revised version of this Zanpakuto!
1) This ability is highly dependent on the amount of reiatsu absorbed, so you really need to specify how much reiatsu can potentially absorbed with each hit from the Zanpakuto. How does this ability absorb reiatsu? This needs to be specified, as you can't list a technique like this and not classify how it works. I'm afraid that one sentence is simply not enough. Can this be blocked? If the reiatsu of the opponent is intensely powerful, is it reflected when absorbed? (I mean, will the stronger reiatsu give the wielder a better boost in reiatsu?) Is the reiatsu added to yours and make it stronger? If so, what's the limit?
2) Okay, this attack really needs some work. How much damage can it potentially do? Lag-time? How long does it take to be released? Does it resemble a Getsugatensho? You say it is a 'negative energy' attack, so how is this reinforced? I mean, you don't really specify what this attack does, beyond trapping them in their worst nightmare when they are killed (which is o'ped in itself). You need to get rid of the trapped in your worst nightmare thing, because it is simply not useful to it... Learn about negative energy and then redesign this ability to suit.
Bankai abilities:
1) No problem with this at all.
2) Same questions apply here, as in Shikai ability 1.
Comments: All in all, this could be a great Zanpakuto, but you really need to work on the things I noted. If you have a Zanpakuto with 'trapped in your own worst nightmare' listed in it anywhere, no-one on this club will take you seriously.
N.B. I wouldn't bother with writing descriptions of your character here, this forum is ONLY for Zanpakutos, not characters, unfortunately. If you wish to describe a character, then search the forums (there's about ten different clubs for creating different kinds of characters).
Anyway, good work and I look forward to seeing an upgraded/revised version of this Zanpakuto!