Fallout 3 Club
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posted by PePs95
A good way of stealing good weapons, chemicals, clothes and crappy chakula in Fallout 3 without needing to hide yourself and rely on your Sneak and Lockpick skills, is kwa going to Rivet City's market.
Of course wewe will lose Karma if wewe steal things, but i'll explain how to alleviate that over time. Now, to steal anything publicly displayed on the stalls: Grab the object (grab it, don't press A and take it into your inventory, obviously. It's when wewe "levitate the object"...you know how to do that, right?) and take it to any shadowy part of the market, where your status is "hidden". There is...
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 Laser bunduki
Laser Rifle
What type of weapon should wewe use: Small guns au energy weapons?
Well, Energy Weapons are certainly zaidi commonplace in the Capital Wasteland than the Small Guns. Sure, both are very easy to find, but the easiest type of weapon to find are the energy weapons, with the Laser Pistol available early on at the Super Duper Mart. Protectrons and robots are easy sources of energy weapon ammo, as well as the Enclave and Brotherhood of Steel. Energy weapons are kwa far most accurate, durable, and have higher criticals.
Small guns, in the other hand, are significantly zaidi powerful. A conventional Assault...
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Source: gardengirl
posted by FaFnina
I think cheats are very useful, but sometimes they cause glitches. Anyway, that isn't the point. If wewe are having trouble with the game, then wewe should use cheats. If you're not having trouble stop reading. If wewe use cheats already and are having trouble, this makala is not for you. Here are some of the most helpful, working cheats:
•advlevel - Level up your character one level
•GetQuestCompleted - Complete current quest
•getXPfornextlevel - Gain one level
•help - orodha all console commands
•modpca Y X - Add points to your S.P.E.C.I.A.L. stats (Y = stat type, X = amount)
•modpcs Y...
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"It's not an action game. It's a role-playing game.", Todd Howard


Todd Howard seems to think so, but then again, Todd seems to think a lot of things. Some of them may even be true. Leaving the obvious swali "why did the magazine file Fallout 3 under "action RPG"?" aside, let's take a look at what the presentation of this role-playing game was focused on. For example, how many dialogue screens were shown in those 10 pages? Zero. Wouldn't wewe think that dialogues are an important Fallout element that the presentation should have mentioned, if not focused on? Apparently not. How many quests were explained in details, inaonyesha the ubunifu and them moral, game-changing choices? Once again, Bethesda follows the Oblivion formula: focus on the visuals and HAWT AKSHUN, assure people that quests and dialogues are superb and awesome in seven different ways, but onyesha nothing to back up these claims.
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Just a bila mpangilio encounter I did on Fallout quite some time zamani
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bila mpangilio encounter
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Source: me
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