So it should come as no surprise that I like fighting games. Am I a pro that can go to EVO and beat all the greatest? Hell no. I am just a passionate shabiki who would no doubt get destroyed in online matches. I even like the bad fighting games like Mortal Kombat: Armageddon and Rise of the Robots. But then we get to today’s game, Fighter Within… for the Kinect. I honestly thought Kinect was over and done with after Steel Battalion: Heavy Armor, but nope, it somehow manages to pampu out garbage. Leeching off of the 360 in the last stages of its life and then moving on to the Xbox One afterward (As if the Xbox One didn’t have enough problems at launch), Fighter Within was released for the Kinect kwa Daoka Studios, a Belgian company who have made nothing else of interest, and was published kwa Ubisoft. Ugh, yeah, get used to seeing Ubisoft appear a lot this holiday season. Normally I’d ask wewe how bad it could be, but this game is on the Kinect. The only way I can think of it being any worse is if someone was kicking wewe in the dick repeatedly. But even that would be less painful.
So Fighter Within is a game with a set orodha of characters. These aren’t the worst characters I’ve ever seen, I mean, come on, I grew up with Mortal Kombat: Deception. These characters give a sort of Tekken vibe to them. The graphics are alright. Nothing too ugly, nothing completely offensive. That being said, are wewe really going to remember designs like Matt, Vince, au Faergas. mitaani, mtaa Fighter, this is not. So then we get into the main campaign… After a moment of loading. I timed it, it takes fifty sekunde each time for the game to load. So it must be real powerful- And it’s still picha for cutscenes… I am not one to complain about cutscenes having, say, a comic book au graphic novel look to them for their cutscenes, I think it’s fine, but these are just the character models standing around, talking to each other. And the voice uigizaji and dialogue are really bad. It’s what a child thinks sounds cool to say after binging a bunch of their dad’s action movies. So after a short introduction using bila mpangilio words that make no sense and expecting wewe to know right away, we can finally start the actual game. And holy shit, this is a joke.
wewe cannot songesha anywhere on the area. wewe have two movements. wewe can backstep, and wewe can songesha forward. That’s it. wewe cannot mduara, duara around your opponent, so if your opponent locks wewe near the edge of the ring, you’d better hope your character turns away au you’ll ring out and lose. Occasionally you’ll do a grab. How do wewe do it, I don’t know. It’s so hard to pull off, it almost feels like luck thanks to the Kinect’s garbage controls. So screw the grabs and screw strategy, we’re gonna nyota Platinum this shit and just unleash a series of punches into this motherfucker. I say punches, but it’s zaidi like slapping each other with wet noodles they call arms. I found it works really well if wewe just sock your opponent in the dick. And get used to hearing the words High Straight Combo when you… somehow do a special move, because the announcer says it every time, and wewe do it zaidi times than wewe would think. It’s honestly grating after a while. So after baring through the tutorials, I got a friend to suffer with me. So after picking our characters (By the way, picking characters with motion controls are a goddamn mess because the motion controls slides your hand all over the place and just selecting them kwa moving your hand mbele and then away makes it a nauseating experience. I didn’t think I had to mention that, but there wewe go), we could barely play the game from laughing. We couldn’t play it anyway, but this was a special kind of mess. After a while, we just had to stop. So I will say this, Fighter Within was a zaidi endearing fighting game experience than any of the Blazblue games.
So after laying two rounds, we were exhausted, our guts hurt, and we just gave up. I think I got the amount I needed for such a game like this. Fighter Within is as low as a fighting game as wewe can get. It’s not frustrating, au so I would think aliyopewa the fact that I refuse to play the story mode any more, but man, on a technical level, this is one of the worst fighting games I’ve ever played. But hey, it’s good for a laugh. So if wewe have a Kinect, for some ungodly reason, force your Marafiki to play it and I’m sure you’ll get a laugh. On that note, I leave wewe with a fun fact. Ieft my copy of Fighter Within at my Marafiki house because he owns a Kinect and I don’t, and when he came to return it, I told him to keep it. Just a little side story.
So Fighter Within is a game with a set orodha of characters. These aren’t the worst characters I’ve ever seen, I mean, come on, I grew up with Mortal Kombat: Deception. These characters give a sort of Tekken vibe to them. The graphics are alright. Nothing too ugly, nothing completely offensive. That being said, are wewe really going to remember designs like Matt, Vince, au Faergas. mitaani, mtaa Fighter, this is not. So then we get into the main campaign… After a moment of loading. I timed it, it takes fifty sekunde each time for the game to load. So it must be real powerful- And it’s still picha for cutscenes… I am not one to complain about cutscenes having, say, a comic book au graphic novel look to them for their cutscenes, I think it’s fine, but these are just the character models standing around, talking to each other. And the voice uigizaji and dialogue are really bad. It’s what a child thinks sounds cool to say after binging a bunch of their dad’s action movies. So after a short introduction using bila mpangilio words that make no sense and expecting wewe to know right away, we can finally start the actual game. And holy shit, this is a joke.
wewe cannot songesha anywhere on the area. wewe have two movements. wewe can backstep, and wewe can songesha forward. That’s it. wewe cannot mduara, duara around your opponent, so if your opponent locks wewe near the edge of the ring, you’d better hope your character turns away au you’ll ring out and lose. Occasionally you’ll do a grab. How do wewe do it, I don’t know. It’s so hard to pull off, it almost feels like luck thanks to the Kinect’s garbage controls. So screw the grabs and screw strategy, we’re gonna nyota Platinum this shit and just unleash a series of punches into this motherfucker. I say punches, but it’s zaidi like slapping each other with wet noodles they call arms. I found it works really well if wewe just sock your opponent in the dick. And get used to hearing the words High Straight Combo when you… somehow do a special move, because the announcer says it every time, and wewe do it zaidi times than wewe would think. It’s honestly grating after a while. So after baring through the tutorials, I got a friend to suffer with me. So after picking our characters (By the way, picking characters with motion controls are a goddamn mess because the motion controls slides your hand all over the place and just selecting them kwa moving your hand mbele and then away makes it a nauseating experience. I didn’t think I had to mention that, but there wewe go), we could barely play the game from laughing. We couldn’t play it anyway, but this was a special kind of mess. After a while, we just had to stop. So I will say this, Fighter Within was a zaidi endearing fighting game experience than any of the Blazblue games.
So after laying two rounds, we were exhausted, our guts hurt, and we just gave up. I think I got the amount I needed for such a game like this. Fighter Within is as low as a fighting game as wewe can get. It’s not frustrating, au so I would think aliyopewa the fact that I refuse to play the story mode any more, but man, on a technical level, this is one of the worst fighting games I’ve ever played. But hey, it’s good for a laugh. So if wewe have a Kinect, for some ungodly reason, force your Marafiki to play it and I’m sure you’ll get a laugh. On that note, I leave wewe with a fun fact. Ieft my copy of Fighter Within at my Marafiki house because he owns a Kinect and I don’t, and when he came to return it, I told him to keep it. Just a little side story.
Back at PSX 2016 Jones announced promotions for The Last Of Us Part ll. At E3 2018 he announced promotions for The Last Of Us Part ll. Currently IGN rumors that The Last Of Us Part ll will release within 2019 however Naughty Dog has yet to hakikisha this. With The Last Of Us and other new muziki releasing this year. It could be a good turn around for Jones as he prepares for a possible new album.