Okay, so I'm thinking of making a fighting RPG. But not just any: fighting RPG forum. And along the way, I'm going to adress some things.
So, in this RPG Forum, there will be a plot. Fighting can happen in au outside a/the tournament. During these fights, there will be astandard which randomization (keep reading) occurs. ANd kwa Randomization, I mean bila mpangilio things I, the GM, au whoever else does this afterwqards if it works, which I slightly doubt consideing it's a fighting RPG, and on juu of that, it being a Forum, throw into the battle to maybe cause a tide shift just for the fun of it. This can be enviornment changes, additions to the fight, weapons etc, etc.
Now, this is how I think it's going to work so far. I'm going to break it down into two sections: PvE, and PvP. PvE is player versus Enviornment, for thpose who didn't know, and PvP is Player versus Player.
PvE:
This is wewe against x amount of NPCs, be it one two three, four, four 3/4... wewe get the idea. PvE is when wewe only fight against NPCs. If another player joins the same fight, the rules change to PvP. While in PvE, The NPCs are under my control. Depending on how tough they are meant to be, that's how hard they will be to beat. wewe can lose against an NPC, but whether au not he/she kills your character depends on how badly wewe were beaten, and if leathalities are 'enabled'. I get into the topic zaidi throroughly later.
PvP:
So, Player versus Player. During thse fights, I will act as referee. Well, at least for the ones I host if I'm hosting. I will determine who has Lost at x aliyopewa point of time. If wewe try to run away, I will make it difficult to do so. If a Stu is used... well, let's just say I have something special planned for those characters. Anyways, these fights can be randomized as much as PvE fights. If I feel that something was a "low-blow", that will be penalized. If the same pattern of moves is used 3 5times consecutively, (spamming), that will also be penalized.
Tournament:
If wewe win a fight in the tournam,ent, wewe are one step closer to reaching the primary goal of the RPG. Though wewe can be eliminated, and still complete the story, winning the tournament is about the quickest way there. Many side "quests" will help wewe along the way in achieving your goal(s). Completing these may give wewe an edge in coming battles.
Play Style:
For the sake of keeping everyone on the same page, it will be run on slow post. In one week time, if one player has not responded, then the RPG will continue without them. I WILL NOT DEFEND YOUR CHARACTER IN SUCH A CASE! If wewe decide to "opt. out" and go AWOL, your character will simply keep getting hit, and hit, and hit, and without wewe present, will most probably gfet killed. If wewe aren't there while fighting an NPC, thast NPC has places to go, people to fight. My job, as the GM, is to keep the RPG moving. And even though the RPGF will be run on slow post, that's what I intend to do.
Lethalities:
Lethalities are moves that that would cause the death of your opponent. For example, one lethality would beripping someone's moyo out. Now, the fatal position warning have made one au two players "quit" my RPGs for some reason. All I simply say is something like. "X Character is now in a possibly fatal position." Now, I can see how that can make someone freak out, but I'm totally fine with taking off the killing. If wewe don't want your character to be killed, wewe can disable the lethalities, but note that wewe cannot take, nor can wewe deliver lethalities when this is disabled. Now, I'm a bit skeptical on whether au not allow lethalities in PvE as well as in PvP, au just it to PvE. Some players may go on a "rampage" for being "KIA," and that's something I want to avoid, though I know that there are some players who would simply be okay with their characters dying. (Like me.)
PAF moves:
PAF stands for powerful as... wewe get the idea. Anyways, PAF moves are moves that are and should be used mostly just to shift the momentum of battle. These cannot cause death like lethalities (above). Each character is allowed one PAF, and one Lethality, if "enabled".
Characters:
Like I've alisema in many zaidi of my RPGs, if your character is a Stu, he/she/it will die in this RPG. How it will happen is something... interesting. Anyways, enough of that. Your characters can have powers, abilities, au extreme attributes, au maybe some variety between the three. I'm totally for powers. In fact, I encourage them. They make the fighting much zaidi fun for you, other players, and I. wewe can take into the RPG a maximum of three characters, but only one of those three can be entered in the tournament. wewe can bring two au one character. Hell, wewe don't even have to sign up for the tournament.
Navigation:
Odds are, I'm going to have a map to go with this RPG, just so that everyone can figure out where they are. The map won't be used much on my end, but wewe may want to use it when going from the Northern Mountains to Arena Valley (Locations' confirmation pending...).
I hope that I made sense, and din't scare anyone out of this up and coming RPG. This RPG style I first came in contact with in another site, and so maybe, just maybe, I might be able to pull it off here. Starclan help me...
Anyways, I hope that wewe found my idea interesting, even if wewe didn't like it. And if wewe felt like there was something that I didn't quite touch, au if wewe have a question, feel free to ask, and I'll answer to the best of my ability.
Starclan be with wewe all!
-Prowd
So, in this RPG Forum, there will be a plot. Fighting can happen in au outside a/the tournament. During these fights, there will be astandard which randomization (keep reading) occurs. ANd kwa Randomization, I mean bila mpangilio things I, the GM, au whoever else does this afterwqards if it works, which I slightly doubt consideing it's a fighting RPG, and on juu of that, it being a Forum, throw into the battle to maybe cause a tide shift just for the fun of it. This can be enviornment changes, additions to the fight, weapons etc, etc.
Now, this is how I think it's going to work so far. I'm going to break it down into two sections: PvE, and PvP. PvE is player versus Enviornment, for thpose who didn't know, and PvP is Player versus Player.
PvE:
This is wewe against x amount of NPCs, be it one two three, four, four 3/4... wewe get the idea. PvE is when wewe only fight against NPCs. If another player joins the same fight, the rules change to PvP. While in PvE, The NPCs are under my control. Depending on how tough they are meant to be, that's how hard they will be to beat. wewe can lose against an NPC, but whether au not he/she kills your character depends on how badly wewe were beaten, and if leathalities are 'enabled'. I get into the topic zaidi throroughly later.
PvP:
So, Player versus Player. During thse fights, I will act as referee. Well, at least for the ones I host if I'm hosting. I will determine who has Lost at x aliyopewa point of time. If wewe try to run away, I will make it difficult to do so. If a Stu is used... well, let's just say I have something special planned for those characters. Anyways, these fights can be randomized as much as PvE fights. If I feel that something was a "low-blow", that will be penalized. If the same pattern of moves is used 3 5times consecutively, (spamming), that will also be penalized.
Tournament:
If wewe win a fight in the tournam,ent, wewe are one step closer to reaching the primary goal of the RPG. Though wewe can be eliminated, and still complete the story, winning the tournament is about the quickest way there. Many side "quests" will help wewe along the way in achieving your goal(s). Completing these may give wewe an edge in coming battles.
Play Style:
For the sake of keeping everyone on the same page, it will be run on slow post. In one week time, if one player has not responded, then the RPG will continue without them. I WILL NOT DEFEND YOUR CHARACTER IN SUCH A CASE! If wewe decide to "opt. out" and go AWOL, your character will simply keep getting hit, and hit, and hit, and without wewe present, will most probably gfet killed. If wewe aren't there while fighting an NPC, thast NPC has places to go, people to fight. My job, as the GM, is to keep the RPG moving. And even though the RPGF will be run on slow post, that's what I intend to do.
Lethalities:
Lethalities are moves that that would cause the death of your opponent. For example, one lethality would beripping someone's moyo out. Now, the fatal position warning have made one au two players "quit" my RPGs for some reason. All I simply say is something like. "X Character is now in a possibly fatal position." Now, I can see how that can make someone freak out, but I'm totally fine with taking off the killing. If wewe don't want your character to be killed, wewe can disable the lethalities, but note that wewe cannot take, nor can wewe deliver lethalities when this is disabled. Now, I'm a bit skeptical on whether au not allow lethalities in PvE as well as in PvP, au just it to PvE. Some players may go on a "rampage" for being "KIA," and that's something I want to avoid, though I know that there are some players who would simply be okay with their characters dying. (Like me.)
PAF moves:
PAF stands for powerful as... wewe get the idea. Anyways, PAF moves are moves that are and should be used mostly just to shift the momentum of battle. These cannot cause death like lethalities (above). Each character is allowed one PAF, and one Lethality, if "enabled".
Characters:
Like I've alisema in many zaidi of my RPGs, if your character is a Stu, he/she/it will die in this RPG. How it will happen is something... interesting. Anyways, enough of that. Your characters can have powers, abilities, au extreme attributes, au maybe some variety between the three. I'm totally for powers. In fact, I encourage them. They make the fighting much zaidi fun for you, other players, and I. wewe can take into the RPG a maximum of three characters, but only one of those three can be entered in the tournament. wewe can bring two au one character. Hell, wewe don't even have to sign up for the tournament.
Navigation:
Odds are, I'm going to have a map to go with this RPG, just so that everyone can figure out where they are. The map won't be used much on my end, but wewe may want to use it when going from the Northern Mountains to Arena Valley (Locations' confirmation pending...).
I hope that I made sense, and din't scare anyone out of this up and coming RPG. This RPG style I first came in contact with in another site, and so maybe, just maybe, I might be able to pull it off here. Starclan help me...
Anyways, I hope that wewe found my idea interesting, even if wewe didn't like it. And if wewe felt like there was something that I didn't quite touch, au if wewe have a question, feel free to ask, and I'll answer to the best of my ability.
Starclan be with wewe all!
-Prowd
Attention all Sonic Fc owners who play on XBox live! Im making a clan that everyone can join! Its gonna be called: Sonic shabiki Characters United
, au something like that....
All I know is this clan will be a peaceful clan, which means we won't fight other clans for leaderboards. The only way we would actually fight another clan is if they challenge us. If wewe want wewe can be called kwa your Fc's name in the clan. I like to play Halo Reach and make awesome maps to play on (for example: EPIC Hunger Games, Regular Show, and The Canyon) so if wewe got Halo Reach, we WILL have fun, trust me!
How to join:
1. add a maoni saying that wewe want to join
2. send a friend request to my XBOX Live account (ShadowWolf337) and a message saying that your on fanpop.
If wewe don't have a Xbox yet but are getting one soon au your Xbox is giving wewe problems, just tell me and I will reserve a position for wewe untill wewe get wewe Xbox au fix it
Thanks for your consideration!
, au something like that....
All I know is this clan will be a peaceful clan, which means we won't fight other clans for leaderboards. The only way we would actually fight another clan is if they challenge us. If wewe want wewe can be called kwa your Fc's name in the clan. I like to play Halo Reach and make awesome maps to play on (for example: EPIC Hunger Games, Regular Show, and The Canyon) so if wewe got Halo Reach, we WILL have fun, trust me!
How to join:
1. add a maoni saying that wewe want to join
2. send a friend request to my XBOX Live account (ShadowWolf337) and a message saying that your on fanpop.
If wewe don't have a Xbox yet but are getting one soon au your Xbox is giving wewe problems, just tell me and I will reserve a position for wewe untill wewe get wewe Xbox au fix it
Thanks for your consideration!
slick's full attire
dhahabu desert eagle(side arm)
commando assault rifle(primary)
intervention(sniper)
uzi(secondary)
wears(his shati but with longer sleeves and his pants have 2 ammo holds on each side 4 each gun.and a grey long scarf)
regular combat kisu just the handle has his name on it
his military vehicle(a regular military humvee)
his regular person car(a red middle striped car with the left side black and the right side white.the middle of the front kofia has his logo)
climbing boots
gloves(grey)
a special red edges sword
mystacal powers:
dark power
chaos shot,chaos blast(only when enraged)chaos control(only with a chaos emerald)
moto powers(only when 1 of his Marafiki r hurt and the 1 that hurt the friend tries to burn him)
dhahabu desert eagle(side arm)
commando assault rifle(primary)
intervention(sniper)
uzi(secondary)
wears(his shati but with longer sleeves and his pants have 2 ammo holds on each side 4 each gun.and a grey long scarf)
regular combat kisu just the handle has his name on it
his military vehicle(a regular military humvee)
his regular person car(a red middle striped car with the left side black and the right side white.the middle of the front kofia has his logo)
climbing boots
gloves(grey)
a special red edges sword
mystacal powers:
dark power
chaos shot,chaos blast(only when enraged)chaos control(only with a chaos emerald)
moto powers(only when 1 of his Marafiki r hurt and the 1 that hurt the friend tries to burn him)