Okay, so I'm thinking of making a fighting RPG. But not just any: fighting RPG forum. And along the way, I'm going to adress some things.
So, in this RPG Forum, there will be a plot. Fighting can happen in au outside a/the tournament. During these fights, there will be astandard which randomization (keep reading) occurs. ANd kwa Randomization, I mean bila mpangilio things I, the GM, au whoever else does this afterwqards if it works, which I slightly doubt consideing it's a fighting RPG, and on juu of that, it being a Forum, throw into the battle to maybe cause a tide shift just for the fun of it. This can be enviornment changes, additions to the fight, weapons etc, etc.
Now, this is how I think it's going to work so far. I'm going to break it down into two sections: PvE, and PvP. PvE is player versus Enviornment, for thpose who didn't know, and PvP is Player versus Player.
PvE:
This is wewe against x amount of NPCs, be it one two three, four, four 3/4... wewe get the idea. PvE is when wewe only fight against NPCs. If another player joins the same fight, the rules change to PvP. While in PvE, The NPCs are under my control. Depending on how tough they are meant to be, that's how hard they will be to beat. wewe can lose against an NPC, but whether au not he/she kills your character depends on how badly wewe were beaten, and if leathalities are 'enabled'. I get into the topic zaidi throroughly later.
PvP:
So, Player versus Player. During thse fights, I will act as referee. Well, at least for the ones I host if I'm hosting. I will determine who has Lost at x aliyopewa point of time. If wewe try to run away, I will make it difficult to do so. If a Stu is used... well, let's just say I have something special planned for those characters. Anyways, these fights can be randomized as much as PvE fights. If I feel that something was a "low-blow", that will be penalized. If the same pattern of moves is used 3 5times consecutively, (spamming), that will also be penalized.
Tournament:
If wewe win a fight in the tournam,ent, wewe are one step closer to reaching the primary goal of the RPG. Though wewe can be eliminated, and still complete the story, winning the tournament is about the quickest way there. Many side "quests" will help wewe along the way in achieving your goal(s). Completing these may give wewe an edge in coming battles.
Play Style:
For the sake of keeping everyone on the same page, it will be run on slow post. In one week time, if one player has not responded, then the RPG will continue without them. I WILL NOT DEFEND YOUR CHARACTER IN SUCH A CASE! If wewe decide to "opt. out" and go AWOL, your character will simply keep getting hit, and hit, and hit, and without wewe present, will most probably gfet killed. If wewe aren't there while fighting an NPC, thast NPC has places to go, people to fight. My job, as the GM, is to keep the RPG moving. And even though the RPGF will be run on slow post, that's what I intend to do.
Lethalities:
Lethalities are moves that that would cause the death of your opponent. For example, one lethality would beripping someone's moyo out. Now, the fatal position warning have made one au two players "quit" my RPGs for some reason. All I simply say is something like. "X Character is now in a possibly fatal position." Now, I can see how that can make someone freak out, but I'm totally fine with taking off the killing. If wewe don't want your character to be killed, wewe can disable the lethalities, but note that wewe cannot take, nor can wewe deliver lethalities when this is disabled. Now, I'm a bit skeptical on whether au not allow lethalities in PvE as well as in PvP, au just it to PvE. Some players may go on a "rampage" for being "KIA," and that's something I want to avoid, though I know that there are some players who would simply be okay with their characters dying. (Like me.)
PAF moves:
PAF stands for powerful as... wewe get the idea. Anyways, PAF moves are moves that are and should be used mostly just to shift the momentum of battle. These cannot cause death like lethalities (above). Each character is allowed one PAF, and one Lethality, if "enabled".
Characters:
Like I've alisema in many zaidi of my RPGs, if your character is a Stu, he/she/it will die in this RPG. How it will happen is something... interesting. Anyways, enough of that. Your characters can have powers, abilities, au extreme attributes, au maybe some variety between the three. I'm totally for powers. In fact, I encourage them. They make the fighting much zaidi fun for you, other players, and I. wewe can take into the RPG a maximum of three characters, but only one of those three can be entered in the tournament. wewe can bring two au one character. Hell, wewe don't even have to sign up for the tournament.
Navigation:
Odds are, I'm going to have a map to go with this RPG, just so that everyone can figure out where they are. The map won't be used much on my end, but wewe may want to use it when going from the Northern Mountains to Arena Valley (Locations' confirmation pending...).
I hope that I made sense, and din't scare anyone out of this up and coming RPG. This RPG style I first came in contact with in another site, and so maybe, just maybe, I might be able to pull it off here. Starclan help me...
Anyways, I hope that wewe found my idea interesting, even if wewe didn't like it. And if wewe felt like there was something that I didn't quite touch, au if wewe have a question, feel free to ask, and I'll answer to the best of my ability.
Starclan be with wewe all!
-Prowd
So, in this RPG Forum, there will be a plot. Fighting can happen in au outside a/the tournament. During these fights, there will be astandard which randomization (keep reading) occurs. ANd kwa Randomization, I mean bila mpangilio things I, the GM, au whoever else does this afterwqards if it works, which I slightly doubt consideing it's a fighting RPG, and on juu of that, it being a Forum, throw into the battle to maybe cause a tide shift just for the fun of it. This can be enviornment changes, additions to the fight, weapons etc, etc.
Now, this is how I think it's going to work so far. I'm going to break it down into two sections: PvE, and PvP. PvE is player versus Enviornment, for thpose who didn't know, and PvP is Player versus Player.
PvE:
This is wewe against x amount of NPCs, be it one two three, four, four 3/4... wewe get the idea. PvE is when wewe only fight against NPCs. If another player joins the same fight, the rules change to PvP. While in PvE, The NPCs are under my control. Depending on how tough they are meant to be, that's how hard they will be to beat. wewe can lose against an NPC, but whether au not he/she kills your character depends on how badly wewe were beaten, and if leathalities are 'enabled'. I get into the topic zaidi throroughly later.
PvP:
So, Player versus Player. During thse fights, I will act as referee. Well, at least for the ones I host if I'm hosting. I will determine who has Lost at x aliyopewa point of time. If wewe try to run away, I will make it difficult to do so. If a Stu is used... well, let's just say I have something special planned for those characters. Anyways, these fights can be randomized as much as PvE fights. If I feel that something was a "low-blow", that will be penalized. If the same pattern of moves is used 3 5times consecutively, (spamming), that will also be penalized.
Tournament:
If wewe win a fight in the tournam,ent, wewe are one step closer to reaching the primary goal of the RPG. Though wewe can be eliminated, and still complete the story, winning the tournament is about the quickest way there. Many side "quests" will help wewe along the way in achieving your goal(s). Completing these may give wewe an edge in coming battles.
Play Style:
For the sake of keeping everyone on the same page, it will be run on slow post. In one week time, if one player has not responded, then the RPG will continue without them. I WILL NOT DEFEND YOUR CHARACTER IN SUCH A CASE! If wewe decide to "opt. out" and go AWOL, your character will simply keep getting hit, and hit, and hit, and without wewe present, will most probably gfet killed. If wewe aren't there while fighting an NPC, thast NPC has places to go, people to fight. My job, as the GM, is to keep the RPG moving. And even though the RPGF will be run on slow post, that's what I intend to do.
Lethalities:
Lethalities are moves that that would cause the death of your opponent. For example, one lethality would beripping someone's moyo out. Now, the fatal position warning have made one au two players "quit" my RPGs for some reason. All I simply say is something like. "X Character is now in a possibly fatal position." Now, I can see how that can make someone freak out, but I'm totally fine with taking off the killing. If wewe don't want your character to be killed, wewe can disable the lethalities, but note that wewe cannot take, nor can wewe deliver lethalities when this is disabled. Now, I'm a bit skeptical on whether au not allow lethalities in PvE as well as in PvP, au just it to PvE. Some players may go on a "rampage" for being "KIA," and that's something I want to avoid, though I know that there are some players who would simply be okay with their characters dying. (Like me.)
PAF moves:
PAF stands for powerful as... wewe get the idea. Anyways, PAF moves are moves that are and should be used mostly just to shift the momentum of battle. These cannot cause death like lethalities (above). Each character is allowed one PAF, and one Lethality, if "enabled".
Characters:
Like I've alisema in many zaidi of my RPGs, if your character is a Stu, he/she/it will die in this RPG. How it will happen is something... interesting. Anyways, enough of that. Your characters can have powers, abilities, au extreme attributes, au maybe some variety between the three. I'm totally for powers. In fact, I encourage them. They make the fighting much zaidi fun for you, other players, and I. wewe can take into the RPG a maximum of three characters, but only one of those three can be entered in the tournament. wewe can bring two au one character. Hell, wewe don't even have to sign up for the tournament.
Navigation:
Odds are, I'm going to have a map to go with this RPG, just so that everyone can figure out where they are. The map won't be used much on my end, but wewe may want to use it when going from the Northern Mountains to Arena Valley (Locations' confirmation pending...).
I hope that I made sense, and din't scare anyone out of this up and coming RPG. This RPG style I first came in contact with in another site, and so maybe, just maybe, I might be able to pull it off here. Starclan help me...
Anyways, I hope that wewe found my idea interesting, even if wewe didn't like it. And if wewe felt like there was something that I didn't quite touch, au if wewe have a question, feel free to ask, and I'll answer to the best of my ability.
Starclan be with wewe all!
-Prowd
age: 16
backstory: cather was made kwa dr.eggman's grandfather before shadow but was somehow destroyed kwa sonic,her mission was to destroy sonic but now dr.eggman remade cather and made her stronger then sonic and his Marafiki kwa puting zaidi abilltys like this: fire,earthquakes,destrution,and zaidi impossible powers,she usally has a crush on shadow but doesnt onyesha it,later she teamed up with shadow in the early days.....now she walks alone and no one seen her again,but shadow has ture feeling for cather and will avenge her on any cost.......
inayopendelewa color: bloody red,
evil au good: darkness evil
likes: shadow,darkness,mephiles *cause their BDF's that the word best darkness friends*dr.eggman,rouge *Again another BDF*
her BDF'S *best darkness friends*: mephiles,rouge,dr.robotnik,nazo,metal sonic,and tails doll,
Name:Salena Raqque Nagato
Age:19
Physical Apperence:Dark Pink-Red hair, with a light pink body
Species:Hedgebat
Occupation:The keyboard guitauir(pretty much a guiair in any shape, with buttons) for nyota SOS
Friends:Anna the Hedgehog, Miranda the Echinda, and Kagimi the Cat
Enimes:Dr.Eggmansign
Faveriote color:Black
Faveriote Sign:Peace
Outfits:A black tank, and light pink skirt
Black dress with red hearts
Ride:None
Parents:Alicia Nagoto(Birth Mother), Veronica and James Calico(Adopted
Height:4 ft.
Backstory:Salena had longer hair, but when she was about 3, her birth mother(Alicia)cut it off.Soon, she was taken from her birth family and put into the Calico family.She vowed to be like the good side of her mother as soon as she got there.She has a very scattered romantic past, and three friends(Anna, Kagimi, and Miranda) who were like her sisters her entire life.
Age:19
Physical Apperence:Dark Pink-Red hair, with a light pink body
Species:Hedgebat
Occupation:The keyboard guitauir(pretty much a guiair in any shape, with buttons) for nyota SOS
Friends:Anna the Hedgehog, Miranda the Echinda, and Kagimi the Cat
Enimes:Dr.Eggmansign
Faveriote color:Black
Faveriote Sign:Peace
Outfits:A black tank, and light pink skirt
Black dress with red hearts
Ride:None
Parents:Alicia Nagoto(Birth Mother), Veronica and James Calico(Adopted
Height:4 ft.
Backstory:Salena had longer hair, but when she was about 3, her birth mother(Alicia)cut it off.Soon, she was taken from her birth family and put into the Calico family.She vowed to be like the good side of her mother as soon as she got there.She has a very scattered romantic past, and three friends(Anna, Kagimi, and Miranda) who were like her sisters her entire life.
Aus was born a on November 16 1990(Earth time).He lived the life of a cute fur, manyoya ball.But his life took a swurve on 1998(Earth time).There was a moto caused kwa a demon out for the soul of Axen(Aus's father)For reasons that will be explained.At 2008(Earth time)Aus joined the military(On his nyumbani planet)He was on a mission with a solder([Nickname]Blood)A Goverment scientist(Pat)a night spy([Nickname]Nocturnal)And a Mechanic(Bolt)To assasinate eggman when a huge explosion happened the inayofuata thing they new they were in greenville U.S.A their past helped their future and they were accepted into operation G.I.G Goverment.In.Greenville.And of the pwani on a metal Island Lies Snewo the demon who not only after 1 soul but 2 he obtained one from a hedgehog named Axen and now hes after the soul of a hedgehog named Aus.And He thinks..Knows he cant lose with his team S.C.U.L Soul.Collectors.Upon.Lead.
I needed to update this
With nights
"who is this ruby" Nights asked a white panya, kipanya with green hair whos name it Misty. "She's a skilled spy. She has a chance of beating you". Nights laughed "no one can beat me". "whatever" Angel said. "Shut up. I'm helping wewe with your english at least, so be nice" Nights said. Angel looked mad, but alisema nothing. "I've got to go" Misty alisema and ran off.
With Ruby
I sighed. "Why zaidi fighting". I ran out of my house and went to the main part of town. Everything was peaceful for now. I went kwa the store with tvs. "Last night there was a attack on the city of Light(you will here about it later). There was a purple cat found throwing wepons of some sort." alisema a news reporter. "oh come one there bombs idiots" I sait to the tv. I walked around bored then came a voice. "Where are wewe going"
With nights
"who is this ruby" Nights asked a white panya, kipanya with green hair whos name it Misty. "She's a skilled spy. She has a chance of beating you". Nights laughed "no one can beat me". "whatever" Angel said. "Shut up. I'm helping wewe with your english at least, so be nice" Nights said. Angel looked mad, but alisema nothing. "I've got to go" Misty alisema and ran off.
With Ruby
I sighed. "Why zaidi fighting". I ran out of my house and went to the main part of town. Everything was peaceful for now. I went kwa the store with tvs. "Last night there was a attack on the city of Light(you will here about it later). There was a purple cat found throwing wepons of some sort." alisema a news reporter. "oh come one there bombs idiots" I sait to the tv. I walked around bored then came a voice. "Where are wewe going"