Okay, so I'm thinking of making a fighting RPG. But not just any: fighting RPG forum. And along the way, I'm going to adress some things.
So, in this RPG Forum, there will be a plot. Fighting can happen in au outside a/the tournament. During these fights, there will be astandard which randomization (keep reading) occurs. ANd kwa Randomization, I mean bila mpangilio things I, the GM, au whoever else does this afterwqards if it works, which I slightly doubt consideing it's a fighting RPG, and on juu of that, it being a Forum, throw into the battle to maybe cause a tide shift just for the fun of it. This can be enviornment changes, additions to the fight, weapons etc, etc.
Now, this is how I think it's going to work so far. I'm going to break it down into two sections: PvE, and PvP. PvE is player versus Enviornment, for thpose who didn't know, and PvP is Player versus Player.
PvE:
This is wewe against x amount of NPCs, be it one two three, four, four 3/4... wewe get the idea. PvE is when wewe only fight against NPCs. If another player joins the same fight, the rules change to PvP. While in PvE, The NPCs are under my control. Depending on how tough they are meant to be, that's how hard they will be to beat. wewe can lose against an NPC, but whether au not he/she kills your character depends on how badly wewe were beaten, and if leathalities are 'enabled'. I get into the topic zaidi throroughly later.
PvP:
So, Player versus Player. During thse fights, I will act as referee. Well, at least for the ones I host if I'm hosting. I will determine who has Lost at x aliyopewa point of time. If wewe try to run away, I will make it difficult to do so. If a Stu is used... well, let's just say I have something special planned for those characters. Anyways, these fights can be randomized as much as PvE fights. If I feel that something was a "low-blow", that will be penalized. If the same pattern of moves is used 3 5times consecutively, (spamming), that will also be penalized.
Tournament:
If wewe win a fight in the tournam,ent, wewe are one step closer to reaching the primary goal of the RPG. Though wewe can be eliminated, and still complete the story, winning the tournament is about the quickest way there. Many side "quests" will help wewe along the way in achieving your goal(s). Completing these may give wewe an edge in coming battles.
Play Style:
For the sake of keeping everyone on the same page, it will be run on slow post. In one week time, if one player has not responded, then the RPG will continue without them. I WILL NOT DEFEND YOUR CHARACTER IN SUCH A CASE! If wewe decide to "opt. out" and go AWOL, your character will simply keep getting hit, and hit, and hit, and without wewe present, will most probably gfet killed. If wewe aren't there while fighting an NPC, thast NPC has places to go, people to fight. My job, as the GM, is to keep the RPG moving. And even though the RPGF will be run on slow post, that's what I intend to do.
Lethalities:
Lethalities are moves that that would cause the death of your opponent. For example, one lethality would beripping someone's moyo out. Now, the fatal position warning have made one au two players "quit" my RPGs for some reason. All I simply say is something like. "X Character is now in a possibly fatal position." Now, I can see how that can make someone freak out, but I'm totally fine with taking off the killing. If wewe don't want your character to be killed, wewe can disable the lethalities, but note that wewe cannot take, nor can wewe deliver lethalities when this is disabled. Now, I'm a bit skeptical on whether au not allow lethalities in PvE as well as in PvP, au just it to PvE. Some players may go on a "rampage" for being "KIA," and that's something I want to avoid, though I know that there are some players who would simply be okay with their characters dying. (Like me.)
PAF moves:
PAF stands for powerful as... wewe get the idea. Anyways, PAF moves are moves that are and should be used mostly just to shift the momentum of battle. These cannot cause death like lethalities (above). Each character is allowed one PAF, and one Lethality, if "enabled".
Characters:
Like I've alisema in many zaidi of my RPGs, if your character is a Stu, he/she/it will die in this RPG. How it will happen is something... interesting. Anyways, enough of that. Your characters can have powers, abilities, au extreme attributes, au maybe some variety between the three. I'm totally for powers. In fact, I encourage them. They make the fighting much zaidi fun for you, other players, and I. wewe can take into the RPG a maximum of three characters, but only one of those three can be entered in the tournament. wewe can bring two au one character. Hell, wewe don't even have to sign up for the tournament.
Navigation:
Odds are, I'm going to have a map to go with this RPG, just so that everyone can figure out where they are. The map won't be used much on my end, but wewe may want to use it when going from the Northern Mountains to Arena Valley (Locations' confirmation pending...).
I hope that I made sense, and din't scare anyone out of this up and coming RPG. This RPG style I first came in contact with in another site, and so maybe, just maybe, I might be able to pull it off here. Starclan help me...
Anyways, I hope that wewe found my idea interesting, even if wewe didn't like it. And if wewe felt like there was something that I didn't quite touch, au if wewe have a question, feel free to ask, and I'll answer to the best of my ability.
Starclan be with wewe all!
-Prowd
So, in this RPG Forum, there will be a plot. Fighting can happen in au outside a/the tournament. During these fights, there will be astandard which randomization (keep reading) occurs. ANd kwa Randomization, I mean bila mpangilio things I, the GM, au whoever else does this afterwqards if it works, which I slightly doubt consideing it's a fighting RPG, and on juu of that, it being a Forum, throw into the battle to maybe cause a tide shift just for the fun of it. This can be enviornment changes, additions to the fight, weapons etc, etc.
Now, this is how I think it's going to work so far. I'm going to break it down into two sections: PvE, and PvP. PvE is player versus Enviornment, for thpose who didn't know, and PvP is Player versus Player.
PvE:
This is wewe against x amount of NPCs, be it one two three, four, four 3/4... wewe get the idea. PvE is when wewe only fight against NPCs. If another player joins the same fight, the rules change to PvP. While in PvE, The NPCs are under my control. Depending on how tough they are meant to be, that's how hard they will be to beat. wewe can lose against an NPC, but whether au not he/she kills your character depends on how badly wewe were beaten, and if leathalities are 'enabled'. I get into the topic zaidi throroughly later.
PvP:
So, Player versus Player. During thse fights, I will act as referee. Well, at least for the ones I host if I'm hosting. I will determine who has Lost at x aliyopewa point of time. If wewe try to run away, I will make it difficult to do so. If a Stu is used... well, let's just say I have something special planned for those characters. Anyways, these fights can be randomized as much as PvE fights. If I feel that something was a "low-blow", that will be penalized. If the same pattern of moves is used 3 5times consecutively, (spamming), that will also be penalized.
Tournament:
If wewe win a fight in the tournam,ent, wewe are one step closer to reaching the primary goal of the RPG. Though wewe can be eliminated, and still complete the story, winning the tournament is about the quickest way there. Many side "quests" will help wewe along the way in achieving your goal(s). Completing these may give wewe an edge in coming battles.
Play Style:
For the sake of keeping everyone on the same page, it will be run on slow post. In one week time, if one player has not responded, then the RPG will continue without them. I WILL NOT DEFEND YOUR CHARACTER IN SUCH A CASE! If wewe decide to "opt. out" and go AWOL, your character will simply keep getting hit, and hit, and hit, and without wewe present, will most probably gfet killed. If wewe aren't there while fighting an NPC, thast NPC has places to go, people to fight. My job, as the GM, is to keep the RPG moving. And even though the RPGF will be run on slow post, that's what I intend to do.
Lethalities:
Lethalities are moves that that would cause the death of your opponent. For example, one lethality would beripping someone's moyo out. Now, the fatal position warning have made one au two players "quit" my RPGs for some reason. All I simply say is something like. "X Character is now in a possibly fatal position." Now, I can see how that can make someone freak out, but I'm totally fine with taking off the killing. If wewe don't want your character to be killed, wewe can disable the lethalities, but note that wewe cannot take, nor can wewe deliver lethalities when this is disabled. Now, I'm a bit skeptical on whether au not allow lethalities in PvE as well as in PvP, au just it to PvE. Some players may go on a "rampage" for being "KIA," and that's something I want to avoid, though I know that there are some players who would simply be okay with their characters dying. (Like me.)
PAF moves:
PAF stands for powerful as... wewe get the idea. Anyways, PAF moves are moves that are and should be used mostly just to shift the momentum of battle. These cannot cause death like lethalities (above). Each character is allowed one PAF, and one Lethality, if "enabled".
Characters:
Like I've alisema in many zaidi of my RPGs, if your character is a Stu, he/she/it will die in this RPG. How it will happen is something... interesting. Anyways, enough of that. Your characters can have powers, abilities, au extreme attributes, au maybe some variety between the three. I'm totally for powers. In fact, I encourage them. They make the fighting much zaidi fun for you, other players, and I. wewe can take into the RPG a maximum of three characters, but only one of those three can be entered in the tournament. wewe can bring two au one character. Hell, wewe don't even have to sign up for the tournament.
Navigation:
Odds are, I'm going to have a map to go with this RPG, just so that everyone can figure out where they are. The map won't be used much on my end, but wewe may want to use it when going from the Northern Mountains to Arena Valley (Locations' confirmation pending...).
I hope that I made sense, and din't scare anyone out of this up and coming RPG. This RPG style I first came in contact with in another site, and so maybe, just maybe, I might be able to pull it off here. Starclan help me...
Anyways, I hope that wewe found my idea interesting, even if wewe didn't like it. And if wewe felt like there was something that I didn't quite touch, au if wewe have a question, feel free to ask, and I'll answer to the best of my ability.
Starclan be with wewe all!
-Prowd
Your part of the Glop Squad and your squad is sent on a mission to the SHOOP galaxy but before wewe leave a new guy appeared to aid u in the mission his/her name is Karo so now the team has Gamma and Zakk and together they will go on intergalactic quests far and wide they'll even do stupid tasks like mowing the lawn au walk your dog so any way they'll do anything for you.But anyway the glop squad was cruising around the galaxy and Gamma sees that a unknown planet is in the way but before Zakk could steer clear of it the gravitational force pulled them in and they crashed on the mysterious planet
Once upon a time... wewe know what? This is not some fairy tale! This is the story of Sir Shalott, knight of the dead. Knight of Master Dragon! Of course... this is my story. I mean a knight looking for a way... a way of faith. Hold on there! Sit down and read this thing I wrote! Anyway... it was in Camelot. Her quest to find her place in her life brings along trust, loyalty,and some deceiving. This story will start soon, in a week au when ever I can write. But... I may never get to it. So maoni and tell what wewe think.
-Sir Shalott, knight of the dead, writer
-Sir Shalott, knight of the dead, writer
Here's something."What was that!" Shadow said. Goes back inside."Hey Sonic I need your help outside, I heard something out there!"Shadow said."Why are wewe telling me go tell that to Emily!"Sonic said."Heak no! I well give wewe two reasons, 1 reason: I'm afraid she might make fun of me again, Reason 2:She want believe me.So get your but up and start walking!" Shadow said."Ok ok I'm going already and let go of me!" Sonic said."No I'm afraid that your gonna leave me."Shadow said. Outside (Again)."Can wewe let go of me now?"Sonic said. "Yes now help mr find out what made that sound."Shadow said."Ok." Sonic looks behind the trash can."Hey Shadow look what I found a puppy!"Sonic said."So that was the thing that made the sound?!?"Shadow said."yep."Sonic said.
The end. This is the last one so no quishtens!
The end. This is the last one so no quishtens!