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So let me start this makala off kwa saying I’m a fucking idiot. A few years ago, I made an makala called juu Ten Japan-Only Games, back when I did this horrible thing called juu tens, and I truly was the Watchmojo of this website. On that list, I included a little Konami game called Shadow of Memories for the Xbox, stating that it did come to Europe, but not to America. Well it turns out it did. Only the Xbox version never came to America. But the PS2 version did, under a new title, Shadow of Destiny, for some reason. Why was it changed from Memories to Destiny? I don’t know. Point is, this proves that I did very little research and should’ve put that juu ten in the trash. For fucks sake, the Xbox version didn’t even release in Japan. It was a European exclusive. But this isn’t another rant about young me. This is about Shadow of the Destiny, which I think, is one of the most unique murder mystery games out there, and kind of a shame that nothing came out of it



Shadow of Destiny follows our awkward young man, Eike Kusch, in a little town in Germany. One day, all of a sudden, he is murdered out of nowhere. But luck is on his side, as he is aliyopewa a chance to survive once again thanks to a strange being named Homunculus. Giving him a Digipad, Eike is able to turn back time to any point that is important in keeping him alive. Including the present siku (as present as 2001), Eike can rewind time to different periods of the towns history, from the 80s to 1902 to the 1500s. All of these contain puzzles on how Eike can prevent his death from the murderer, who is so hellbent on killing Eike. It’s one thing to poison his chakula with sea slug substances, but then he tries to drop a pot on his head, push him off a ledge, and straight up run him over with a car. And thinking about who the killer is, it’s kinda hilarious all the stuff they pull to kill Eike, but…. I won’t tell wewe that. I may spoil a lot with these reviews, but when it comes to murder mysteries, I refuse. wewe just gotta play the game yourself to find out. And thankfully, the PS2 version is pretty cheap. wewe can also get it for PSP, and on PC. I will say, the voice uigizaji is a bit weird. The dialogue is so bizarre mixed with the stilted voice work of some of these characters, that it kinda takes away some serious tones of the game. But one voice of note is that of Homunculus. During research for this game, I was shocked to find out that Charles Martinet voiced Homunculus. Yes, the voice of Mario voiced this magical twink.
While the voice uigizaji is a bit wonky, the story manages to keep me invested throughout. There are parts that I can’t for the life of me stand, like the brother and sister character that lives in the alchemist house that constantly swali and talk to Eike. Like they’re super important to the story, so wewe can’t just go and ignore them, but man does the chipper tone of the sister mixed with the moody and sad tone of the brother irritate me to no end. But other parts, I love. I upendo the old style town that has the history of the museum in the modern day, and I really upendo the side quest where wewe can find out what happened to the museum owner’s wife and daughter before wewe were even around. Even when wewe go back in time, it has this nice little effect. Modern siku is about what you’d expect, grey clouds and all, like typical Europe. But the 80s has this sort of blue tint to it that makes it look zaidi moody. The 1900s has this black and white look to it, and the 1500s has this picha grain that gives it the look of an old book. It really does this nice effect and Eike’s colors contrasting with the visual style is a lovely touch. Speaking of going back in time, having to do so to solve puzzles is so much fun. What wewe do in the past can change so much in the future. Much like Chrono Trigger, wewe can change things in the present siku just kwa a few conversations in the past. wewe can turn the museum into a maktaba kwa talking to the museum founder all to get a book on curing a poison. wewe can ask a servant of a nobleman to plant a maua, ua kitanda in the court yard instead of a mti so that the killer has nowhere to sneak up on wewe and kill you. wewe can tell a director in the 80s what movie to make, changing his poster in the present and allowing there to be too much of a crowd for the killer to get you. It’s all these little touches that really add to the game. wewe can even change things with side quests, creating a timeline where wewe give a little girl a pet cat, resulting in the museum in the future being overrun kwa cats. It’s charming and funny, and it really adds to the creativity of this game’s puzzle solving. And there aren’t just single solutions. Every puzzle in the main story has multiple ways wewe can go about to solve it. wewe can go into a burning building with a way of extinguishing it, au wewe can prevent the moto from happening in the first place. To stop the killer from stabbing wewe in the back, wewe could use an item your future self gave wewe to trade for a pan, au wewe can steal a metal sign in the 1900s. There are multiple solutions all with different results and it really makes wewe want to play the game again to see the different results of each puzzle. And yes, the game does have branching paths in the story.
Shadow of Destiny kind of has a NieR situation, as in there are several endings and they are all kanuni, cannon in one way au another. There are about 5 endings, each one giving wewe a little piece of the bigger picture and what’s going on here, and even still, wewe may be left scratching your head. But not in a “That doesn’t make sense” kind of way, zaidi of a , “That’s a lot to take in” way, which is the right way. I think ending D was my favorite. I won’t spoil the different endings and what they lead to, I won’t even give a glimpse, because I really do like this game and if there was any game I could recommend to anyone from PS2 Cents, it would probably be Shadow of Destiny. The game isn’t perfect with it’s gameplay. There are some times where puzzles can be too cryptic. There’s also this collision issue that’s a minor annoyance where wewe can run into a small object in the road and come to a complete stop and have to turn to the side to keep moving. Also collecting little energy orbs to travel back in time is a real pain in the punda If wewe mess up and run out, wewe could really fuck yourself. Now I never did because I collected them like a mad man and they do respawn in areas, but I kinda wish they weren’t there at all. But those are minor nitpicks that I have, and the only ones I have for this kind of game. The game is four hours short, which makes replaying it a lot of fun. Plus wewe can get it for relatively cheap on PS2 from online sources, with the PSP version being slightly zaidi pricey, but hey, it’s still cheaper than buying a full version Persona 3 and 5 Dancing, and has zaidi quality to it.
Well, I have to say, this was one of the biggest surprises for this little series of games. When I bought this game off Amazon, I expected it to be a reasonably decent mystery game, little janky, and would probably need a walkthrough, and maybe give it a 6/10. But this was actually a great game and one that I kinda wish zaidi people would talk about when it comes to PS2 classics. While being worked on kwa the dreaded beast known as Konami, so no sequel in sight, the games director, Junko Kawano, also known for her work as designer on the Suikoden series of games, has made a game that, while not in the same universe, had the same concept of time travel and time paradoxes, the DS title Time Hollow. I’ve never played it and know nobody who’s even heard of it, so that means I gotta play it now. Sadly, she didn’t really do much after that. She made another DS game, Zack and Ombra, and has not been seen since. Zack and Ombra was released in 2010. I really do hope she was able to make something out of her talent, because games like this are something special. If it isn’t clear, I give Shadow of Destiny the award of Hidden Gem. Seriously, if wewe can play it, get your hands on it. There is no game like it and it’s a real treat.
added by TheLefteris24
added by ace2000
added by australia-101
added by 3xZ
Source: thehobbit.com
added by neonClouds
added by Gretulee
added by nmdis
I laughed so hard when I read this and I just had to share it

1. Guys hate sluts even though they have sex with them!

2. "Hey, are wewe busy?" au "Are wewe doing something?" ~ two phrases guys open with to stop from stammering on the phone.

3. Guys may be flirting around all siku but before they go to sleep, they always think about the girl they truly care about.

4. Before they call, guys try to plan out a little about what they're going to say so there aren't awkward pauses, but once he's on the phone he forgets it all and makes it up as he goes.

5. Guys go crazy over a girl's smile when they’re...
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added by Rodz
Source: desktopnexus
-Im sorry did my back hurt you're knife?

-Never turn you're back on a friend, thats the best target.

-While you're stabbing my back, wewe can kiss my punda too.

-All the mistakes in the world couldnt measure up to the siku i thought i could trust you.

-Yeah, being apathetic is a pathetic way to be...
but I don't care, what matters to wewe does not matter to me

-When your up, your Marafiki know who wewe are.
When you're down, wewe know who your Marafiki are.

-You can't laugh last If I stab wewe in the throat with...the kisu wewe left in my back.

-I was the one who alisema things changed;
you were the one who proved...
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link

Æ æ ❖ ℘ℑℜℵ♏η αβεℓℓα· ¨…¦┅┆┈
┊╱╲╳¯– —≡჻░▒▓ ▤▥▦▧▨▩█ ▌▐▀▄ ◠◡╭╮╯╰ │┤╡╢╖╕╣ ║╝╜╛ ┐ └┴┬├─┼
╞╟╚╔╩╦ ╠═ ╬╧╨╤ ╥╙╘╒╓ ╫╪┘┌
{。^◕‿◕^。} (◕^^◕) ✖✗✘♒♬✄ ✂✆✉✦✧♱ ♰♂♀☿❤❥ ❦❧ ™®©♡♦ ♢♔♕♚♛★ ☆✮ ✯☄☾☽ ☼☀☁☂☃☻ ☺☹ ☮۞۩ εїз☎☏¢ ☚☛☜☝☞☟✍
✌☢☣☠☮☯ ♠♤♣♧♥ ♨๑❀✿ ψ☪☭♪ ♩♫℘ℑ ℜℵ♏ηα ʊϟღツ回...
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I got bored, so here wewe go.


1. BlueEyedDemon

2. SuicidalSlut

3. MaliciousIntent

4. GloomyTears

5. Blacklight

6. DarkSunshine

7. FallenIsolation

8. DrowningInTears

9. DismalAngel

10. FallenSolitude

11. HopingInSolitude

12. SilentCall

13. CountingOnRain

14. CalledForMishap

15. RuefulDestiny

16. FallenAngel

17. KilledByAnAngel (I know for a fact it's taken on here kwa my twin sis but I made it up)

18. FlamingCore

19. Darkenin(g)InRegret (The G could be taken off if there is a 15 character like on Fanpop)

20.Itrieditathome

21. RunWithScissors

22. PlaydateWithFire (Over 15 characters but... I like it)

23. RejectedStar...
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posted by Sandfire_Paiger
1. ಥ_ಥ

2. ಠ_ಠ

3. Q(^.^Q) (Winner)

4. ~<>" (Mouse)

5. [¬º-°]¬ (Zombie attack)

6. (ô ô) (Surprise)

7. fO_o (Scratching head)

8. c):{) (Smiling Cowboy)

9. (9ò_ó)=@ (Throwing a punch)

10. b(~_^)d, d-(^_^)-b, (b^_^)b (Thumbs up)

11. q(-_-)p (Thumbs down)

12. (ρ_-)o (Tired/Rubbing eyes)

13. ø(._.<) (Writing)

15. -_-*,,|, (*sigh* Middle finger)

16. m/ |>_<| m/ (ROCK ON!!)

17. ~(O_O)~ au ~(O_o)~ (Flying spaghetti, tambi Monster)

18. ಠ_ಠ ಥ_ಥ (Staring eyes/Crying eyes)

19. (O.0)/ (I don't know!)

20. ()xxxx{======> Sword

21. ¯(º o)/¯ (Shrug)

22. @_'-' (Snail)

23. <=O=(^^^)=O=>...
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posted by IsabellaMCullen
I didn't make this, I just found it...


1.Stick your open palm under the stall ukuta and ask your neighbor, "May I borrow a highlighter?"

2.Say, "Uh oh, I knew I shouldn't have put my lips on that."

3.Cheer and clap loudly every time somebody breaks the silence with a bodily function noise.

4.Say, "Damn, this water's cold."

5.Drop a marble and say, "Oh shit! My glass eye!"

6.Say, "Hmmm, I've never seen that color before."

7.Grunt and strain real loud for 30 sekunde and then drop a cantaloupe into the toilet bowl from a height of 6 feet. Sigh relaxingly.

8.Say, "Now how did that get there?"

9.Say, "Humus....
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