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How is it going, everyone. Welcome back to Watching Outside Your Xbox Window While wewe Rant at Night. I’m your host, TatsMojo, and today, we’ll be taking a look at the strangest video games that wewe have never heard of. Number 10: Katamari Damacy. This strange little gem was made on the weird side of the world, Japan. You’ve probably never heard of this (What the fuck am I doing?)
In all seriousness, when I hear about these weird games and the whole, “What were these developers doing? Snorting LSD and drinking PSP and doing funny weed?” is a mindset that just screams that wewe really don’t care and try to evaluate the property you’re looking at. Even the weirdest kinds of games out there, like Katamari Damacy, Killer7, and others of the same category of fucking nuts have a reason to the madness, a sort of point to the insanity. Be it to build the world, be it to make a point in a sort of exaggerated manner, au just to create a unique world that has some method to the madness. Unless wewe make something for the sake of inaonyesha off insane visuals for the sake of insane visuals, there’s usually zaidi to something than just the creators being on all the drugs. I think any shabiki of rock muziki from the 70s and 80s knows how annoying it can be. And today's game is no exception to the crazy, wacky, nutso world of Chulip. There is a point to this oddity, and I want to onyesha it to wewe all. But this game is a game that has driven me and may drive many others to the brink of madness, and not because of the weird concept. We’ll get into why down the road.



Chulip was a strange little game made kwa the now defunct Punchline, made up of staff from the also now defunct Love-de-Lic Inc.. Love-de-Lic was known mostly for the game Moon: RPG Remix, a game that was Japanese exclusive for a long time before recently getting an English port to the Switch. It was mostly known here as being one of the earliest of the zaidi meta narrative JRPG games and was one of the inspirations for the game Undertale. They also made games like UFO: A siku in the Life and LOL: Lack of Love. However, the studio would disband in 2000 and mgawanyiko, baidisha into three other studios. Those being Skip Ltd., responsible for the Chibi-Robo games on Gamecube. Vanpool Inc., who work on Nintendo games, the most hivi karibuni one being Kirby Fighters 2, also responsible for those fucking weird Japan only Tingle games. And last, Punchline, with only two games under their belt. Today's game, Chulip. And the forever illusive horror game, Rule of Rose. Aside from Rule of Rose being banned in Europe for the extreme graphic material that it had, Chulip didn’t exactly get much chance either. The game spent four years in delay for it’s American release. Chulip released in Japan on October 3rd, 2002. But it didn’t come out in America until February 13th, 2007. And not only that, it was a Gamestop Exclusive game. Oooh, wewe were just destined to die. Along with it being extremely Japanese in an American market, along with being met with scathing reviews from critics on release, this game stood no chance. It’s no wonder why of the three studios mentioned, Skip, Vanpool, and Punchline, the only one to perish was Punchline. If not thanks for Natsume, the team behind the Harvest Moon games, I don’t think Chulip would ever come out at all. And was the wait worth it. Yes!... No… Maybe… I honestly don’t know. And kwa the end, I hope, wewe will also not know.
The game takes place in a fictional Japanese countryside town called Long Life Town. wewe play as a young boy, not cannonly name, so for the sake of convenience, let’s name him Shu. So Shu moves into this town with his single dad into a poverty ridden house at the back end of the town, and is already hit with judgemental eyes from the neighbors for being so goddamn poor. But our young boy Shu gets a dream of a girl in it, his very own dream babe. And turns out, the babe in his dream is an actual real life resident of the town. But Shu is a coward and hasn’t the moyo to kiss her. But with the help of an actual goblin that lives underground, Shu is on a mission to get to the girls moyo kwa gaining confidence kwa kissing other residents of the town and getting the experience he needs to woo her. Complete with all the fun things like zombie lolita girls, a prison factory, dumpster diving, alcoolism, police committing hate crimes, and more. It’s not all fun and games here in Long Life Town. Immediately, I was sucked into the weirdness of this game the sekunde I started. All the characters have these exaggerated expressions that give them a sort of muppet style to them. It’s simplistic, but it gives them this sort of play doll look and I find their exaggerated designs really charming. I upendo this big mouth on our boy Shu here. He looks so shocked at just every minor thing and seeing his reactions of joy to just fishing potatoes out of the fucking trash can for chakula is quite charming. I approve of this as a fellow potato fucker. There’s zaidi strange designs to be found throughout. The Policeman having this giant, almost robotic head that moves back and forth like some machine. The teachers being disguised as oil barrels, stop signs, and telephone poles having to maneuver in such a way of their, for lack of a better term, disability. I really like the shopkeeper outside the store. He has this spinning head that has two expressions, a grump cigarette and book seller outside, but when wewe go into the train, he rushes from the stand to the ticket booth and turns into a zaidi charming demeanor. I wish zaidi games had this sort of charm with their merchants nowadays. I guess with Undetale having so many fun shopkeepers, it keeps that spirit alive. Toby fox, mbweha really was inspired kwa Yoshiro Kimura, it seems (That’s the creator of the game, kwa the way). Another thing I find really charming is the settings of the place. The area is located near a country side, so wewe gotta take trains from place to place, which is really atmospheric (At first, but we’ll get to that in a bit). wewe have a set number of places to go to. Worldly Desire Temple, a graveyard with an old temple at the top, and a cave in the back of it. Scarecrow Field, which is this farm land with a field to plant seeds in. And Funny Bone Factory, which is… just…. Great (Again, we’ll get to that later). All these places have a distinct feature to them, all with their own set of characters and settings. Like I really enjoy going to the shopping district of Long Life Town and checking out the married couple that runs the bar, au seeing the slacker musician playing for money. I really like seeing the Monk go back to the temple after a siku of asking for donations to the temple. And I liked seeing the workers go to and from the factory and go straight nyumbani robotically every siku (Until I didn’t, but again, we’ll get there).
The thing that really adds to the atmosphere of this game is the soundtrack. Done kwa the composer, Hirofumi Taniguchi, who I can’t find much on, but it seems they also did the soundtrack for Moon, along with redoing it for the re-release on Switch. That’s good to know they are still working on these niche titles. But the muziki is something really special. It’s unlike anything I’ve heard before. With all sorts of soft music, the countryside has this jazz drum with humming. The town theme has this mumbling lyrics mixed with kazoo that just kind of works to give it that laid back, lazy feeling of going around town as a kid. And I upendo hearing the muziki of the town drown out when wewe go into the bar and play this lyrical music, as lyrical as wewe can get when characters speak in Animal Crossing language. But when it turns night, the muziki fades, and it’s just the sound of the ambience. The train going through the town making its last stops, mbwa barking in the distance, the sound of crickets and frogs in the lake. All while wewe sit at the train stop, waiting for the last train nyumbani with only the warm glow from the lamp above illuminating the darkness. This shit is really chill and I enjoy it. That being said, it doesn’t motivate me to explore this game. While I do enjoy finding the residents and kissing them to get the satisfaction, as well as learning about them in the picha album, seeing the letters they send and how they feel about the interaction, and just seeing the strange ubunifu they have, what I don’t enjoy is basic exploring. Because just the act of examining could spell your death.
That’s right. Chulip, this time management game about kissing people, has a health bar. And it has game overs. And if wewe game over, it’s back to your last save. And that could mean going all the way back into town if wewe are out of town and having to set everything back. Just the act of looking at stuff can get wewe killed. Look at a globe in the park, it spins and kills wewe at a low level. Ride the slide? wewe trip and get hurt. Ride the swing? wewe jump off and it… heals you. Well then what the hell am I supposed to do? Not look at stuff? Even the act of looking in the trash for goodies could net wewe shit. Like, no joke, literal shit as an item wewe carry. And it hurts you. But sometimes wewe need to do it. Oh, sure, sometimes wewe can avoid the damage, but the game won’t tell wewe that. At the factory, wewe can press the buttons, X, Triangle, Circle, X, and not only avoid the embarrassment of not knowing the factory’s stretches, but also get a potato. But the game doesn’t tell wewe that, so wewe could play this game, get hurt every time, and just assume that it’s going to happen every time, unless wewe kwa chance start pushing buttons and learn, au just look up a guide. After a while, I just decided to use the guide, because I was scared something would just kill me. How am I supposed to know that just the act of talking to a friendly NPC and having him call me stinky would get me hurt? That’s not fair. But, whatever, wewe live, au wewe die, but wewe reload your save, wewe learn, wewe go on with the game and wait for something else to fuck you. Like mayhaps video game stuff that is unavoidable, like getting hit kwa lightning when wewe solve the grave puzzle. Okay, well, fuck wewe for that one game. So yeah, wewe better be kissing people. A lot of people. Which thankfully, I did. Because man, do I upendo these characters.
There are two groups of people in this game. The Underground Resident, and the Above Residents. And while the underground residents are made up of all sorts of strange enigmas, like a muziki box player, a boxer, a man with an assault rifle, a buibui with lips on it’s asshole, a walking puzzle, a man who swims in concrete, a wizard, an angry voodoo doll, and an actual gimp, they seem to be less insane than the resident that occupy your town. They live underground, get no pay, and no thanks, despite keeping the town's water and electricity running, but they seem to be happy in their mad underground world, where the people above ground, they’re depressed and they’re crazy. Like I genuinely came to upendo most of these characters for their strange behavior and their outlooks on life. There’s the local doctor, Dr. Dandy, who is all about health that he helps people for free, yet he falls asleep all the time at work and can’t even cure his own sickness that he’s suffering from. There’s the married couple who are the parents of Shu’s dream girl, Julie and Goro, who live in a miserable life, the wife having to run the bar and make due despite her Lost imba career while her failed director husband fails to sell potatoes, and only goes nyumbani to get drunk as he complains about his directing days. One of my vipendwa is Batayan, a slacker who just wants to make music, but also needs money to survive. And when wewe get him a job at the factory, he is ecstatic. But slowly, he becomes tired, exhausted. He has to travel out of town kwa two trains to get to the factory, works there from 8:30 AM to 4 in the evening, then gets on the train, taking him hours just to get home, where he goes to sleep for four hours before doing it all again tomorrow. The dude’s fucking miserable and just wants to sing, but needs money. It isn’t until wewe moto him after becoming the president of the factory (Long story), then talking to him where he realizes he is fine being poor. He would rather be poor, doing what he loves, then to be rich and miserable. This game has all sorts of depression humor like that, all mixed with how characters feel like society does not care about them and how they struggle just to get by. This game is the perfect millennium game, feeling exhausted from work to work on your passions, feeling that you’d be better off dead than working for a minimum wage check every day, hating everyone and drinking your troubles away, counting down the last days of your life until your death. This game has all sorts of wacky cartoon antics and oddness to it, but it hides all the zaidi depression, zaidi serious topics behind the scenes. Stuff like being accused of crimes because wewe live in poverty kwa police, domestic abuse and alcoholism, depression, feeling trapped in your job, dealing with loss. The game is all kinds of sad. The game is charming and funny, but really sad. This game can make wewe glad, and this game can make wewe sad. But this game can also make wewe really, really fucking mad.
While I’ve been imba this game's praises, I have to admit, this game can have me invested one moment, but it can drive me to the brink of rage the next, especially from the abundance of annoying, unfair deaths, cryptic punda puzzles, and waiting. So much waiting. If wewe play Chulip, please, I implore you, do not go for every kiss. wewe don’t have to get every kiss. wewe can get a lot, and I really do recommend getting all the above ground kisses, but anything else will just frustrate you. Aside from the fact that underground residents have a point when wewe can kiss them, it’s randomized. wewe can’t just go to their spot at night and kiss them, of course not. wewe gotta wait for a specific moment. Sure, some of them have puzzle solving. mbilingani, biringani Boy wants wewe to eat an mbilingani, biringani in front of him to get a kiss. Jamtrack wants wewe to stand on the parts of the sand that he calls out. Jigsaw wants wewe to find the puzzle piece that matches his face. But most of them only want wewe to let them walk around and wait until they just become happy to kiss them. And it could be bila mpangilio when they do this. Sometimes they do it often. But other times, they could just… not. They can also run into wewe and knock wewe down, and while you’re getting up, they can get happy, but stop as soon as you’re on your feet again. If wewe kiss them before the moment, they will hit wewe and it may even kill you. Regardless, if wewe wait too long, they will leave and wewe have no chance of getting them until wewe either reload your save, au go do something else au sleep au read a book at the train station to pass time until the time comes for them to emerge again. And there are fifty kissable characters, only thirteen of them are above ground residents with their own stories. I’m not saying I want more, because what I got was great, but do they really gotta randomize the moment they can be kissed and put it on strict time limits? I upendo time management games. Some of my inayopendelewa games ever, being Persona 4, Animal Crossing, and Majora’s Mask, are all about managing your time. But when most of my time is spent waiting twelve in game hours kusoma a book, then spending some time standing at the spot because I’m scared I’ll skip the meeting otherwise does not feel remotely fun. It feels like I’m just waiting around and the charm of the night setting really starts to turn from something charming into something frustrating. I alisema we’d get to Funny Bone Factory, so here we go.
This is a scenario that I got to. So to get one piece of the upendo letter set needed to beat the game, wewe gotta go into the factory and become the president. After suggesting Batayan to work there, the factory thanks wewe kwa making wewe a manager card to come in and look around. wewe ride the tram into the factory, and do the exercise like I mentioned before. Do it right au get hurt and risk death. But I assume wewe survived. So wewe have to talk to the workers to find which one has a lazy guard. One of the four areas has this. After that, hide, and wait for the guard to leave. Then input the code wewe got from the old manager into the tram numbers and wewe will open the salama on the roof, and congrats. You’re the boss of the company. It’s weird, but the puzzles give wewe hints and it has a funny pay off. And wewe complete your goal. Not bad… But if wewe want to get all the kissable residents inside the factory, get fucking ready. So wewe get to Funny Bone Factory and start kusoma your book at the train station. wewe arrived after every other worker was going in, so wewe can’t go in. No, wewe can’t go in at any point. wewe go in while everyone else is going in, au you’re not going in until tomorrow. So after wewe wait, and I’ll assume wewe kissed the resident outside the factory and got the save room for this area. So wewe save outside the factory, 8:30 rolls around, and wewe get to go in. wewe do your stretches, get hurt again because fuck you, and wewe have to get to the two people inside the factory during the day. Being Batayan for his kiss later, and the Plow Driver in the fourth area. wewe can NOT go to these areas how wewe want. wewe have to go to them on a set order at a set time. wewe leave when the game says wewe can leave. Batayan is in the sekunde of the four areas, while the Plow Driver is in the fourth. But remember that lazy security guard? Well he could be in any one of the four areas. wewe have to ask the employees in each area if it’s him. Thankfully, wewe don’t gotta ask every employee. It’s always the same one in all four areas. But if the security guard isn’t the one in the fourth area, wewe have no way of getting to the plow driver without not getting the underground residents at night. So let’s say, kwa some miracle, wewe get the security guard to be in the fourth area. wewe hide and wait for night and now wewe have twelve in game hours before the guards come back and toss your ass. There are now five underground residents. wewe need to remember the codes to get to each of the five spots. The first site, Factory Under Construction. Site 2, Operating Factory. Then Factory Under Construction, then New Factory Site, then the roof. Each has a different code to put on the tram to send wewe there. One is on the roof at 8PM to 11PM, and he is bila mpangilio when he will be kissable, and can knock into wewe and waste time. After that, there’s one in the sekunde area, that is very sporadic with his movements and could not be kissable if wewe aren’t ready. Then go to the fourth area to find one that wants wewe to find the other half of his face in a pile of other faces. Thankfully, it’s easier than it sounds, as his face is different looking than the others in your inventory, but he leaves in an hour. Then it’s back to the sekunde area to kiss one guy who could not be kissable at all. He could just onyesha up then fuck off without giving wewe a chance. Then wewe gotta go to the third area and let the guy there scream two times without letting him follow you, then wewe can kiss him. After that, wewe gotta leave the factory before night. And no, being the president doesn’t mean wewe can explore the factory on your own au at night. If wewe miss one, wewe gotta do the fucking tour again, the stretching, the hiding, and running around for a chance to kiss them, and can still mess up because it’s random. And if you’re thinking, “Nik, what the fuck were wewe even saying in this entire paragraph!? You’re not making any fucking sense!?” EXACTLY! When I have to redo all of this shit over and over again just to kiss one person who may not even activate, I get really, really mad, and I feel I just wasted my time and now I have to go back and waste zaidi of my time just to kiss them. But when the game isn’t frustrating wewe with giving it to wewe straight but not actually letting wewe have it, it’s cryptic as all hell.
The game is usually fair in the first 2/3rds of the game. The puzzles are weird, and a lot of the bullshit deaths can be forgiven. But it’s when we get to Scarecrow Field and have to get a kiss from the alien does the game become really cryptic. Throughout the game, as wewe kiss certain people, they may drop for wewe an Alien Dictionary, which allows wewe to read on the aliens language. Which is a nice way to help wewe figure out what he needs. A Computer, a Refrigerator, and a Frying Pan. But wait, we’re not done yet. After he makes his computer, he needs to figure out what else he needs. He turns a building nearby into a giant muziki box… um, okay… And then after that, wewe have to go and find the right notes to the muziki box. But the game doesn’t tell wewe that wewe need to find a set of nyota Seeds in the field nearby and plant them in the nearby garden. Like, how was anyone gonna know that. But, look, fine. wewe could come to that kwa exploring this part at bila mpangilio and finding the seeds. Seeds go into the dirt. There’s only one spot for plantable dirt, and the one side won’t take vegetable seeds. So wewe put it there and get the notes. But when wewe get the notes, wewe can’t put it into the machine, because it’s missing something. What is it? What can wewe put onto the computer, increase inside, and put into the giant muziki box to play the notes? Well duh, dumbass. Funny Cola. A drink from the vending machine in Long Life Town. I… have no idea what that means. In the aliens language, Soccer means Canned Juice. But there’s no sign of Soccer on there, and that could mean anything. There’s no soccer ball on the vending machine that produces the Funny Cola. I’m looking at this flabbergasted. Like there’s no fucking way anyone was going to know that without either forcing everything in the entire game into the goddamn computer. Apparently, the solution was simple in Japanese but the solution got Lost in translation, but good god, that is frustrating. And this is a mandatory puzzle to solve in order to beat the game. Like wewe need to kiss this alien to prove wewe had contacts with aliens to impress the alien obsessed teacher so she’ll give wewe the piece of the upendo Letter Set. This game can have some of the highest highs and the lowest fucking lows. But I don’t want to end this review on huge negativity, so let’s talk about the ending, something I’m sure few Americans have seen. And if wewe want to play this game, skip this inayofuata paragraph to avoid spoilers

(!!!!!!!!!!SPOILERS FOR THE ENDING OF CHULIP AHEAD!!!!!!!!!)

So after getting the full letter set and making the letter, the mailbox in the town stops working, and wewe are left with no choice but to explore the town. Eventually finding the telephone wire resident having dug a hole deep into the sand in the park. And also your dad was the president of the school, is also a weirdo goblin, and this was all an elaborate method to strengthen Shu’s moyo in order to be better with women. But there is one final test, and it’s at the bottom of the hole. Falling down puts wewe into some… fucking weird place. wewe are now having to test your logic of what wewe learned about the town, the residents, and having to reach the bottom of the dream girls heart, figuratively and maybe literally. First test, picking the real head of her father, Goro. It’s easy if wewe just pick the right one. But after that, it’s a real challenge. Her mother, Julie, is on trial of the chickens for cooking them for chakula in her bar, and wewe have to choose the witnesses from the town and decide which ones are the ones who like her chicken. A lot of people in town don’t, but with the testimony of those that upendo her cooking, wewe pass and can songesha onto the last trial, and it’s honestly intimidating. wewe meet with the dream girls’ pet cat, the one who knows her the best, and it pins wewe against answering twenty maswali about the town. A lot of them are so damn vague like the number for the hospital au the number of drinks Policeman drinks. But if wewe have explored the town enough, and gotten to know these characters, wewe can prevail. It all comes down to hoping wewe can survive the Cats onslaught of questions, and attacks if wewe get them wrong, kwa testing how much wewe invested in this town. And since I actually came to enjoy a lot of these characters, I found myself really enjoying them. I was glad I got to know them, got to help out their problems, and see them for the better. Batayan, the slacker, is poor, but he’s playing music, and it makes him happy. Julie and Goro, despite living in a crappy bar with their dreams lost, they have each other and are able to handle that. Michelle is able to cut out her alcoholism and go to eating Eggplants to keep herself calm. Dr. Dandy is able to go back to working and helping patients now that his sickness is gone. Mika is able to pass on in peace after seeing her high school lover enjoy the chai she had made before her death. And much more. It’s just nice to see that this game has a message to it. That no matter how bad things get, no matter how miserable wewe think wewe are, having someone onyesha genuine kindness to you, to help wewe out just because they want to, and onyesha that wewe care, it really gives this game a hopeful message in sight of all the cynicism and I think that’s really nice… It’s just a shame I hate playing this game.

(!!!!!END OF SPOILERS!!!!!)

Man, this is a damn shame. Chulip is a game that has so much meta commentary, a dark sense of humor that was way ahead of its time, and some charming characters, music, and settings that will stick with me for a long time, all wrapped up in a game I despise. I upendo this game so much and know it will stick with me hours after I play it, but the tedium, the insanity that bleeds out into the gameplay in the worst ways, the constant frustration, makes me so angry, that I never want to play this game ever again. I would upendo to see Chulip get revived as a sort of manga comic au a cartoon of sorts au something. I think that this setting is something fascinating and I admire the work that the team put into this game. But no, I can’t play this game again. It was torture to play. Tedious, frustrating, dull torture. Chulip would go on to pretty much gain cult status in America, but nothing more. It was ported to the PS3 as a PS2 classic, which… Really? This game? I mean, it’s definitely unique and has good parts of it, and I would much prefer spending $10 to the usual $150 for a physical copy, but really? Of all the games? Oh well. The creator of this game, Yoshiro Kimura would produce and ubunifu other games later on, including being the producer of the No zaidi Heroes games, and would go on to work for Marvelous Entertainment and work as combat designer for Romancing SaGa 3, released in 2019. I hope that this man can find work as a director again. He’s talented. Chulip was a frustrating game, but I won’t lie and say that it’s a charming little game that definitely shows the talent of the team behind it. I hope they can get another chance to make something great.
Award: Endurance Test. Endurance of the highest caliber. Do not go for 100% on this game if wewe can help it. And for the upendo of god, play it with a walkthrough. I won’t tell wewe if wewe should play this game au not, because this is one of those weird titles that kind of needed to be played to form your own opinion on, but it’s not without its good moments. Moments of fun, of charm, and of genuine joy. Just be ready for some really annoying mechanics.
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Another long and sleepless night
You need someone to hold wewe tight
Sometimes upendo don't know wrong from right
Another long and senseless
Fight was all wewe knew they're all the same
There's no one left to take the blame
What's behind this masquerade
How do we win these losin'
Games we play, words we say
Cutting wounds we know they run so deep
Leave it all behind you
Or someday upendo will find you

Only lonely, ooh, I can't stop hurting you
Only lonely, ooh, but I can't stop loving you
Only lonely, ooh, how much pain does it take

It's getting sometimes I don't know
When to stop when to go
Sometimes we're so afraid...
continue reading...
I've been lied to and wewe been cheated
I've been cried to, wewe been mistreated
I've been watching you, wewe want action
You need upendo and I need satisfaction

I'm burning for love
Filled with desire
I can't stand the heat
And my heart's on fire
I can't get enough (Burning love)
It's down to the wire
I'm making my move, I'm looking for you
I'm burning for love

You're the victim it's in your eyes
I'm the suspect and love's the crime
Tensions mounting bodies aching
I can't take the anticipation

I'm burning for love
I’m filled with desire
I can't stand the heat
And my heart's on fire
I can't get enough (Burning love)...
continue reading...
Yeah, oh
I pass my reflection, it’s someone else
I see your invention and not myself
I turned into your perfect girl
A total stranger
Now I see and I don’t want to

Being wewe when it’s all just an act
It’s overrated
The truth is I’m wanting me back
‘Cause I can’t take this
I gotta be who I am underneath
Who I gave up so you’d believe
Being wewe when it’s all just an act
It’s overrated
So overrated

I let wewe control me au so wewe thought
Don’t think that you’re perfect, you’re so messed up
I hid away the best of me
Too scared to notice
Now I do and I’m not going to

Being wewe when it’s...
continue reading...
posted by hetaliaitaly
Well here wewe are
at the edge of the abyss...

at the beginning of infinity

heaven au hell

an afterlife
or a nothingness

forgiveness
or an eternity of suffering ?

Does anyone really know ?

Why have wewe come here ?
What do wewe need ?


To Find a Way to Live ?

Maybe wewe want to take them to die . . . ?


But I ask wewe now..
how many of these pills

would wewe take each siku to live ?



To feel good, normal good, like everyone else ?

Stable, not depressed, even happy, but normal ?



These are some of the pills I take every day

to save my life.

They are not herbs au antidepressants.



I feel happy, I feel...
continue reading...